Thanks a lot! Our first inspiration was https://shapez.io/ then a bit of factorio came in. Then, with the timed constraints and the random inputs, it gives very dynamic and challenging gameplay :)
meadjix
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A member registered Oct 01, 2017 · View creator page →
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A ~1 hour long 2D Action/platformer silly game with little to no story
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A Day In The Life: SoupMan jam comments · Replied to MrDuck_YT in A Day In The Life: SoupMan jam comments
That happened to our game too, we got around by disabling the compression in the project settings, see https://forum.unity.com/threads/webgl-stuck-at-90-loading.532707/
Nice game :)
I think the jump mechanic could feel more responsive with a "jump detection", the way it works is pretty simple: when you're mid-air, check if the jump key is pressed and if within 5-10 frames after we hit the ground, then jump again. It works well as players often press jump a bit before landing in this kind of game.
Touhou: Lost in Reversoria jam comments · Replied to Vivid Turtle in Touhou: Lost in Reversoria jam comments