Solid fun dungeon crawler! I really like the mechanic of going into the creatures and getting your power ups like that. I really love classic dungeon crawlers like this and I thought your game was a great interpretation of the theme and jam! A great game and it's cool to see someone from a previous jam I was in (mini jam 103 you submitted gray decay and it was one of my favorites)
Mega Games03
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Thanks, glad you liked the art! I honestly didn't even think of just having the combat automated could be a good idea and maybe I could still add the special moves I had planned but just make it on a cooldown. Yeah, the game has a lot of forced waits that I plan to allow to be skipped or just shortened.
Thanks for playing! Yeah, I spent a long time on the art and stuff and could have spent more time on adding depth to the combat. I have plans to add special attacks with cooldowns but sadly ran out of time. I am glad you enjoyed the game I plan to work on it after by adding more enemies and plants as well as adjusting the difficulty curve a bit to make the first day easier.
The game looks pretty good! Although I have a few things I would recommend fixing.
Problems
- The new game button, once you reach the game over screen, is nonfunctional
- I ended up losing the last game I played because 4 enemies had trapped me
- The coins that you earned were very low and I could never afford any of the upgrades
- I earned a new character option that I had unlocked already and there was no point in having it show up
What I liked
- The soundtrack was great!
- I loved the whole aesthetic of the game; it was great and reminded me of the old mega man games that I love
- The character moved well, and the game was fun to play.
- The multiple characters and enemies were nice
It appears that you have uploaded your entire unity project instead of the built version of it. I can open it with my personal unity but can not open the game alone to play it. I would suggest you look into Unity's webGL tool to allow your game to be played in the browser. I played the game in the unity editor and it looked really nice! Similar to the binding of Issac with many unlockable characters. Overall great game just needs to be more easily playable.
It's so much better! I really like that I know what's going on more and I think it's a lot more fun! If you're wanting to add more, I would recommend a scoring system, UI for the main menu and game over screen as well as maybe some enemy diversity that function similarly to the player. Like, make a cannon, Mini gun, and rocket enemy just as an example. Despite having ideas for more to add I think the game was much more enjoyable to play with the new updates and I enjoyed trying to min-max with just a single weapon type.
I think the game would be fun if I knew what was happing. It seems to be an arcade shooter-style game where you get random perks/buffs (I assume that is what the cards with different graphics are). I would recommend giving the player info on what the perks do and how they affect the player. Well playing I also couldn't play for too long without the cards popping up and stopping gameplay so I would recommend making the threshold increase based on how many upgrades you have.
The game controls well but I don't think there was a difficulty curve of any sort. You could make it, so the enemies shoot more often and make less of them increasing how many there is the longer you play. I think the game could be a lot of fun it is just lacking a few things to make the gameplay clearer and more satisfying to play.
The game was good! The art looks really nice and had a cool vibe. I think the game could use a few things
- I would recommend adding a main menu and maybe some kind of story as to who we are playing as and where it is we are.
- A boss fight at the end would make the game ending feel a lot more satisfying.
- If the ladders worked that would be nice
- A clear animation of when you're on the wall and can wall jump
- Multiple levels would be good your game has a lot to it and I think it could be multiple levels could help build out on a lot of mechanics you had.
Overall has a ton of potential but is missing a few things to make it a really great game