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megoodinincremental

24
Posts
A member registered Oct 22, 2023

Recent community posts

how to beat this in 1 min

1. set the buy amount to -1 billion

2. spam press the subtract button on the purple bar

3. wait

4. u win lol

V3;22;22;{)0le(0(15)(1r)m)0M(21(e.))Sq(21(3c))mb)p8)y6)Ff(21(1B))bi)i9(4M)C(21(1m))c7(2k)j(43(1O))c6(5^)l(4c)r(21(1t))vk(21(1C))lc)wg)ca(43(1O))d4(1!)a)Hc(21(1T))om(a9(1N)(21)r(23)q(21(1o)(1N)b(ay)h(22)o(21(1A)(co)b(aD)8(cb(1I)(2h)d(cy)b(8c)t(GF(f%)(iP)h(A})c(21(13)(2c)i(k7)8(2F)k)i6(ow)7{)74(v8)c(21(11))ic(n.)a(1K)6(4I)j{{(yM)k(65(19)(o7)d(n{)9(AH)j)p8(F0)j(on(1b)(Ag)g(ux)8(66)i(yS)9(sT)e(a9(1b)(Aj)b(21)s(6H)9(22)g(21(1j)(5I)9(21)f)P8)v6)B7){c(21(1i)(Ei)e(Q=)k(28)9(gf(1l)(9v)i(5Z)i(GE)x(ed(19)(I6)w(21(1G)(f&)o(AA)e(k{)w(87(18)(1B)t(h})l(on(1T)(21(28))Ox(21)?(0(5D)2)25(0(1^)ii(43(eb)(0(23)(43(2D)4(63(3C)6(ca)Dcg{4{S(6(1x)(2F)Bcc)D44(6(1w)(21)Dg(6(1A)(21)D{{{4(6(1x)(65)E(0(1A)(E?(6z)(87(2a)c{4(ch)6(6(1v)(21)C{{{g)I6(6(1v)(21)y(2J)6(6(1w)(43)Di{4{g(6(1x)(QS(25)(wv(3^)(Y!(4b)(87(1{)(IH(23)g(ED(13i)ggg(AT)f(ED(1W)(CS)A(ED(1E)(21)j(ED(1V)(65)i(ED(1Z)(21)i(ED(1W)(21)i(ED(1T)(65)m(wv(1X)g)3b(Q}(1.)(21(20)gg)36(20(1+)g{)18(87(1.)(21)d(ED(7})(Vf(1M)(ED)sc2{2c(ED(1^)cc(aH)E(21(5a)(87)t(21(1K)(175)tcc{0(175(1{)cc(ic)7(175(1-)(65)8(175(1.)(21)a(175(1+)c2o2(21)6(175(1+)(ml)8(175(88)(0(7!);;

well... i seriously think this becomes too laggy when i have like 1000 cubies in the right screen. would you mind changing the feedback in the right-hand screen in order to have a good visualisation with less lag, such as bigger cubies, triangles, circles and more?

what

It's fun, but when I play this game, I have no thought that this is a game jam project about evasion. By your comment, I never expected that because at one points i sped up resets to gain more of a latter resource, which is the LITERAL OPPOSITE of EVASION. I don't even know now...

First impressions: Grididle improved?

Time: 26:05

oh yeah, also forgot one point, WHY DO YOU USE EXPANTANUM WHEN YOU DON'T NEED A NUMBER ENGINE THIS LARGE FOR A GAME WHICH CAN'T EVEN REACH 1e-/+20???

1. I mean, using pressure itself to generate ACTUAL pressure is a good idea, but at some point, the actual pressure is gone so I couldn't give you a 4/5, only 3/5 on theme

2. the progression is fine... just a normal progression

3. Also, the inspiration from air balloons is quite interesting

1. literallty doesn't have much unique about "pressure", it's just a modified varible, also many unrelated stuff

2. It's literally unfinished

3. me who prestiges at 0.333 PP at first go:

first impressions:

dang. this game is weird at the start. although the interface is fine, the progression is really unclear (no one knows that you need 0.5 prestige points for the first upgrade and when they reset for <0.5 pp it is so annoying)

so weird physics, i merged a thing, bounced up AND LOST AFTER THAT. I NEVER EXPECTED THAT.

first (I'm Termiunsfinity from scratch)

the game generally is pretty for real, only got to first infinity tho, may have some changes in opinion later, would contuine playing.

100 floors = win? brah. let us make more floors please

no, Also, is the final scene (The scene where the girl destroys the game)'s time is kept constant?

attempt 12-13: 3:52. Cosisitant gp = good

wonder who's speedrunning this too?

Attempt 7: 4:06. That was unexpected

Attempt 6: 4:54. Next goal: 4:30

4th attempt: 5:46.

2nd attempt, 6:47. sub-5 definitely possible.

I can speedrun this~ 7 mins 31 seconds on first attempt

18:02. (Timing starts at first activation and ends at game exit.) The game was pretty fun. That's it.