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metakazz

13
Posts
8
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3
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A member registered Apr 24, 2020 · View creator page →

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The aesthetics are spot on. Easily one of this games greatest strengths.

Only critique is the bullet’s directions sometimes change erratically. Other than that, very nice difficulty curve!

The only tragedy of this game… Is that there isn’t more

Would love to see either the rhythm aspects or follower aspects expanded upon.

Loved the cleverness of the end sequence. Overall wonderful game!

Very cute game! I loved the style, very consistent throughout. (The office ambient sounds really fit the mood)

Bravo. If anyone but you wins the “Theme Use” category, I’m going to riot.

Very delightful game! The writing was the perfect balance of silly and interesting. Who could think of a better way to spend 10 minutes? I sure can’t.

Love how the aesthetic came together. The paper cut-out look really fit the charming, wholesome tone. Great work y’all!

I really enjoyed the voice acting! Also, nice use of the modifiers ( ͡° ͜ʖ ͡°)

The match-3 gameplay felt really nice. There were good animations and feedback with executing matches. I’m also a fan of the Yokai art!

My only gripe is that the exploration, “Dungeon Crawler” stuff felt pretty disjointed from the experience. I didn’t see any impact from Match-3 games in the “Dungeon Crawler” scene. I think the idea of mixing these genres might be possible but there’s gotta be more impact from one “mode” to the other.

Other than the movement bug previously stated, I like the general concept of this. The beginning was a bit confusing but I figured it out by just trying everything.

God bless this game.

I understand. That's really neat!

I figured it was something like that but I didn't know whether you had changed it for the web version. 

Great job!

I think the controls are very well  tuned and I like the atmosphere and music. I had only a couple issues. The UI gets in the way of seeing branches. I would suggest making the UI smaller and/or moving it to the top of the screen.  Last, I'm not sure if it was intentional but it doesn't seem like there is a penalty for hitting branches. 

Otherwise, I like the way it turned out. Good luck with your future projects!