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Rick Zhang

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A member registered Feb 08, 2021 · View creator page →

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Thanks alot!

Thanks for stopping by ! Definitely will work on that bug !

Thank you very much for playing !

Really thrilled to hear from you, thank you so much! The top right area has a collision to prevent overlapping with the draggable platforms (We use KinematicBody2D to implement them).  Perhaps its the nature of the move_and_slide function.

Thanks for stopping by !

Thanks for the feedback! We are aware of the bug and are trying to fix it! stay tuned!

Very fresh concept and idea, adheres to the theme in an unique way too ! Also good job for you first music! Controls are smooth, it is like playing bacterial whack-a-mole, very engaging and fun. A thing that I would suggest is adding some sort of score for a "reward system", or maybe a certain point you have to reach. I was a bit muddled on when the game should end or what is the goal to the game. Other than that, really amazing entry!

Really fresh concepts and PUNny lines ! I also like the out-of-the-box concept of using other tools to complete the task and hand, awesome atmosphere and stunning artwork. Controls feel pretty smooth too! Amazing entry!

Controls were smooth (I like the slo-mo effect), gameplay was fun! The Theme coherence was also spot on! One thing I would suggest is reducing the glow of the sprites. A bit too bright for me. Nevertheless, amazing entry!

Hi!Thanks for stopping by ! glad you've like it ! Also, really appreciate your suggestion!

One idea would be killing the character off when that happens (teleport onto a block)

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Very original mechanic and love the overall atmosphere overall ! One thing I would like to point out is the friction, maybe you should put it a little bit higher? because there are really small platforms that I kept slipping on. But still, really thrilling to play! 

p.s. There is a bug when I clash with the platform. the character would just get stuck .

Thanks! glad to hear that you enjoyed it!

Very stunning visuals and very immersive experience for the game ! I agree with iDLE LUKE's comment below that the controls felt somewhat weird, and it was quite difficult to perform the dash at times. Loving this game and the style! 

p.s. how did you do the rift "flamethrower" effect? 

Simple idea well executed! thanks for the cheat mode :) Quite hard but pleasantly hard