I'm fascinated by the writing system in the cover art. I invented one that looks quite similar when I was in high school, documented on an old blog here: https://paradox11.wordpress.com/2011/06/17/kandalinga-na-my-constructed-language...
Metaparadox
Creator of
Recent community posts
I have a question about the rule around not portraying jealousy. I might be misreading it, but they seemed to imply that jealousy should not be portrayed unless it is "overcome" by the end of the game. Jealousy is an emotion that virtually all humans experience, and I'm worried that disallowing characters from expressing an entire emotion by the end of the game isn't great for polyamory representation either. It sets a very high bar of "perfection" that most people can't live up to, and may make polyamorous folks whose lives don't live up to that high bar feel bad about themselves. Struggling with jealousy, especially if you come from a background of trauma around unmet needs or clinical anxiety, doesn't make someone a bad person or not polyamorous or imply their relationships will fail. I get that it's a negative stereotype that jealousy will destroy polyamorous relationships, and that many mono people assume that it isn't possible to have polyam relationships without jealousy, but I also want to see more games with polyamory that feel realistic while still being positive/happy representations.
Also, is it acceptable to focus on non-romantic or queerplatonic partnerships in the context of polyamory? What about content that focuses on aromantic spectrum people, queerplatonic relationships, and otherwise non-romantic polyamorous relationships? Aro people exist in polyamorous spaces, and I want to see their experiences in games as well. Arospec relationships get devalued so often and considered "less than" romantic ones.
(While I'm not currently in any relationships, I'm pretty sure I'm polyam and I'm definitely arospec.)
Ooh! This looks really cool! Glad to know people are still writing online LARPs! I actually developed a LARP discord bot over the course of the pandemic to enable inventories, items and searchable channel-based locations, contingency envelopes and various abilities for games like this. If you're ever interested in using the bot, feel free to reach out! It's not publicly available yet, but I'll work with anyone interested in using it. Here's my website about the bot with documentation on all the commands and an intro video: https://www.oliviamontoya.com/index.php/projects/larp/larp-bot/
It's a really old laptop that I use for playing small PC-only games (my main computer is a Macbook). I literally found it on a free stuff table a few years ago. It says the graphics card is AMD Radeon HD 7520G. Driver version is 15.200.1055.0. Scanning for an update said this is the best driver for this card, but it's from 2015... so it's probably just that the computer and graphics card are too old. I mostly use it for RPG Maker games. Someday I'll get something newer
Found the log file. Here's the relevant part:
info startup: Initializing user interface rendering...
error window: Application creation error: java.lang.RuntimeException: asset not loaded: shader/gui.json
at com.lezliz.b.g.a(Unknown Source)
at com.lezliz.rainnskye.b.e(Unknown Source)
at com.lezliz.rainnskye.a.a(Unknown Source)
at com.lezliz.window.MainWindowNative.a(Unknown Source)
at com.lezliz.rainnskye.Main.main(Unknown Source)