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Michal23

16
Posts
4
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A member registered Mar 14, 2020 · View creator page →

Creator of

Recent community posts

nice

Thank you, sadly I only had time to work on the game for about 6 days out of the 16 so, I didn't have enough time to add a lot of features I planned.  

Thank you so much for this awesome feedback and great encouragement.

So for the score combo, it was last thing I added and it is little bit rushed. When you destroy enemy the combo increases  and when you won't destroy any enemy for few second the combo resets and as it was literally last thing I didn't think about that if there won't be any enemies between the waves you will loose your score.

The colliders of modules are really bad, because my original detection script didn't worked so I just decided to use trigger collider and well ... that is terrible way to do it. I also tried adding normal collider after you collect enemy, but then they couldn't sometimes join you because they couldn't pass trough player and other modules. I tried solving this with the collision matrix, but it just wouldn't work. 
Uhm also colliders of enemies aren't working ... at all so if you go near enemy, enemy will retreat and you can push him out of the map. 

And for the errors. The code is just bad. :D If I decide to turn this into full game I will have to rewrite a lot of stuff.


So  actually now I wanted to work on mobile game I even have a decent idea for it, but now after your feedback I am thinking about turning this into a full game. Thanks again.

Also my English is really bad so there might be some mistakes in this text.

Also the background you can see on the screenshots is missing in the game. I do not really know why that happened but when I was publishing the game I was really tired so I just left it without background.

I am really sorry that you got this visual bug and I am also really glad that you still enjoyed the game. Thanks for the feedback and

F for your eyes

Wow I am impressed this game was very polished and fun. Only thing it missed was a good tutorial. but I love the art style so this is probably my second favourite game from the game jam games.

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I would definitely add more content, like new buildings or way to expand the island. Also it could be harder. 

This is probably my favourite game so far.  I got 53 humans living at my island and I ran out of space with 8 days remaining. 

I agree, I added game mechanic that when you shoot you are slower, but it was not a good thing to do and for the webgl I originally had webgl build, but for some reason it would not load.

Amazing concept and amazing game only thing I did not like is the pushing of blocks in 3D I think that some sort of drag with mouse system would work better.

Awesome graphics, creative idea, gameplay was decent and the ending was ...  T H I C C

Also menu looked really good.

I love the art style.  I did not  like gameplay as much, but that was most likely just because I played alone.

Great game, but as everyone is saying camera is really annoying.

First of all I really like the art style it reminds me of game escapists. For the sound design music is good but some extra sound effects would be good. Only 2 thing I would probably change is that you can also switch between characters just by clicking on them and I would also increase time for which cameras are turned off so it is little bit easier.  

overall  4/5

The game is okay, but it would be nice if you could more easily see which bot you selected. Also more bots could spawn over time and more panels could spawn over time too so it is little bit more chaotic and more fun.

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The game looks awesome and the music is awesome, but I did not finished the game because it was too difficult. I could not get past one really tight long gap. Also checkpoint before this part had the wolf enemy right at it so it would take me life instantly as I would spawn so I had only 2 lives to pass the gap.  

The game looks awesome and it has awesome atmosphere, but its too difficult or at least for me it is too difficult.