Hitboxes are chunky because they are quads/rectangle, which surely does ruin the gameplay.
No doubts!
I just wanted to know that is it necessary to upload the code on GitHub repo?
As my code isn't clean enough, so is it still necessary?
Oh, Thanks!
Can anyone post results here as reply, because I was having some trouble in claiming my Email on Discord.
I don't know why, missile is not colliding with pelicans.
I'll surely change the camera settings soon.
Thanks for your feedback.
Thanks!
So what exactly is theme of this Jam?
I can't find it on page.
Can we use Text to display buttons on menus, or to display score?
Were there any more QnA's or they only these 3?
Nice use of Theme! and nice Concept.
Would be Glad to see it with some more Levels.
I was also planning to work further on this game, because I couldn't polish it in small amount of time.
Soon I will release the updated version with your recommendations.
Thanks for your Feedback.
I also tried to jump while mid-air, but I wasn't able to.
Ball falls back before arrow points upward.
Unfortunately pygame supports only fixed Window size.
By the way I didn't got your point about bottom of level.
Thanks Kenney!
Am I allowed to further develop the Game I submitted for this Jam?
I wasn't able to add many levels in my Game due to shortage of time, so am I allowed to further develop my Game add new levels and few features?
You surely can press space infinity times, but you won't be jumping every time. And yeah it is inspired by Stick With It.
Actually I want to learn programming, so I am using a graphics library instead of an advanced engine.
And Thanks for feedback!
Defense drones should shoot more frequently.
Won't that be better?
Would be better if enemies were smaller in size.
Would be better with some music, but still have nice Gameplay.
I could not be better than 85%.