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MikeeU

7
Posts
1
Following
A member registered Nov 02, 2018

Recent community posts

Very cool mechanic, it works surprisingly consistently! I feel like the later levels got a lot easier, maybe I’m just too good? 😎

I spam clicked enemies, camera keeps zooming out, I get bigger, I get smaller, bars at the top of the screen are racing to the right all of a sudden I’m massive, then I’m tiny again everything is really slow. Did I win?

The voice over is so fun! I love the pun in the name and how you interpreted the theme. Turns out I’m terrible at guessing the weight of things!

It took me waaayy too long to realise my browser was bugged, and some assets failed to load, I was running around in a green room with invisible walls and nowhere to go lol…

Amazing idea! Fits the theme extremely well! I never felt like I was stuck and even though you die in one hit, it never felt too unfair or frustrating. I am very surprised at how well polished the game feels, I couldn’t find any game-breaking glitches.

Some bugs I did find:

  • it told me to pick up items with “W”, even though it’s “F” for me (= E on a QWERTY keyboard)
  • When I died during the sword animation, the animation got stuck

Great game!

Right after getting the stronger hands, felt like I was abusing a bug by rapidly jumping against the wall to climb up. I don’t know how else I was supposed to climb it, but it just didn’t feel right. I also got super stuck right after getting the dash, I just had to yolo jump across 3 screens without seeing anything, and I’d sometimes just die randomly. The art style is very pretty and I think the concept is very promising!

Cute idea, but I feel like there is little incentive not to just stay in the middle with the platform stretched all the time

The art style is very pretty! But I kept getting stuck in things and ended up falling out of the map