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A jam submission

Prime SlimeView game page

Submitted by FacelessCheetah, Serpendio, SSeelos, yug the pixelist, astro_man2, sey_4ro, zedi_D — 2 days, 1 hour before the deadline
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Prime Slime's itch.io page

Results

CriteriaRankScore*Raw Score
Style#13193.7243.724
Overall#29973.0343.034
Creativity#34093.0003.000
Enjoyment#45342.3792.379

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
the game is focused around the scale of slimes

Development Time

96 hours

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Comments

Submitted

good concept but i think the physics need to be less buggy cause right now it's really hard to play it. But still it makes the game unique so gj 

Developer (2 edits)

We know, but thx for the feedback :D

Submitted

The game is buggy unfortunately, but, despite that, I was surprised to see soft-body physics in a game jam. Interesting idea. Maybe it would have turned out even better with more time.

Developer

Hmmmm

Submitted(+1)

This game is super fun, but buggy, but that's fine because those physics are hard to perfect in time for the jam, overall super cool game, fun idea. Nice work.

Developer

Thank you

I absolutely love the style of the game! I'd echo other's feedback that the physics can be a little weird and I notice the camera can be quite slow to follow the slime if you're small. I do think there's a lot of potential though :)

Developer

Thank you for playing and your feedback

Submitted

Your slimes are adorable, but I ran into some issues with the physics of the game. That being said, growing and spinning out of control was good fun, would slime again.

Developer

Thank you :)

Submitted(+1)

Sadly fell through the floor too - loved the concept though!! Cute little slime :)

Developer(+1)

The amount of poor slimes that have suffered the fate of eternal falling is surprising. And thank you the slime is so cute to too bad their falling for eternity now.

Submitted(+1)

Loved the visuals! Gameplay was a little buggy, I fell out of the bottom of the level O.O

Developer(+1)

Thank you and R.I.P the slime. Well its not dead it will just fall for eternity but then again that sounds like a fate worse then death.

Submitted

Great game. I enjoyed the visuals and sound effects. Gameplay was fun but it's really glitchy .

Developer

Thank you

Submitted

Super cute! The graphics are clean, and the way the slime folds in on itself made me laugh, even though I'm not sure if it was intentional. However, several times I noticed that the camera follow was too slow and lagged behind.

Developer

Thanks

Submitted

I like the idea of this game but the controls felt rather floaty and I was unable to get through the first level because every time I tried hitting the purple slimes from the side I got bugged through the ground. I also think that it takes a bit too much time and effort to kill enemy slimes because I was unable to kill a single slime before glitching through the ground and having to restart. I do feel like a little bit more polish, balancing and bugfixing you have yourself a cool little game.

Developer(+1)

thanks for the feedback. yeah we'll try and fix the major issues

Submitted

Great idea but unfortunately the controls are pretty unresponsive and the soft points make quite a few problems. Otherwise the stylization and sounds are great in the game. If you fix the game after the game jam I'll be happy to try it.

Developer

thanks, we defenitly will try and remove the bugs ;)

Submitted(+1)

Oh my gosh, the jiggle physics scared me at first-- everything was just so jello-y!! It definitely made this game VERY unique compared to the other platformers I've played so far. Requires a bit of an adapting curve, but I had tons of fun bullying the other slimes once I got used to the bounciness. (although, the purple one bullied me til I fell out of the map..) I really love how clever this game is as well. At first, I thought the shrinking/expanding was just to fit with the scale theme, but through gameplay I found that you could use the expand property to kill enemies while shrinking for better movement. Really great job!!

Developer (1 edit)

Thanks and lol :D

(+1)

The art style is very pretty! But I kept getting stuck in things and ended up falling out of the map

Developer

Thank you, and rip the slime lol

Submitted

I was considering an idea like this at first, being a soft body slime and all. I think you made it feel really nice, I enjoyed the movement and the grow/shrink mechanic. I even enjoyed clipping into platforms and breaking my body cuz I could just fix it by changing size! I couldn't figure out how to hurt enemies tho.

Developer

Thank you. Also to kill the enemies change your size using w, s, up arrow or down arrow and then jump on the slimes heads!

Submitted

the idea is cool, but there are quite a lot of bugs)

Developer (2 edits)

Haha yeah it did have a lot of bugs just like your game lollllollhehehhahaha (Pun interned) (Get it because sometimes people refer to bacteria or viruses as a bug like they might say I have a stomach bug when their sick.) But just to be clear I don't think your game had many bugs in terms of like glitches.

Submitted(+1)

Cute idea and game art, but I encountered a lot of bugs (being pushed out of the normal area, sudden and crazy velocities and teleports).

Also I don't think I fully understand how to kill the other slimes (jumping on top works on orange but not purple)

Cool project tho, I can see potential ;)

Developer (2 edits) (+1)

Thank you, Sorry abt the bugs and to kill the purple slimes have you tried shrinking down?