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Common Sense

17
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12
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A member registered Jun 14, 2020 · View creator page →

Creator of

Recent community posts

Hello! I'm very sorry you faced some troubles launching our game :c
Unfortunately, we haven't tested it on different devices, so we didn't find any optimization problems

Thank you for letting us know! We'll try to fix this problem!

Thank you! We've already started implementing the new content! Hopefully, the spooky lab will be waiting for explorers this March :D

Hey hey! Thank you for your comment! Yea we have many ideas of the content to add :D
Hopefully, this small Soviet lab will become a grand laboratory with lots of floors full of secrets and traps.
Yes, we aware of this problem and already fixed it :D
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pls help, those Russians keep us under groung and force to make games :(((

Hello, comrade! You shouldn't be afraid (unless you're a capitalist :D)
Yea, it is a kind of horror, but there are no screamers, don't worry :) 

Secrets of the soviet lab are waiting for you!

Спасибо за конструктивную критику!
Да, 700 мб многовато, согласны, сейчас пытаемся оптимизировать.

Звук мы тоже заметили. Правда уже после того, как залили билд. У нас есть еще русская версия, но она пока в разработке
Будем исправляться :)

Hey, comrade! We hope you liked this spooky soviet lab. And yes, you're right, there are 2 endings for now :D

But we're planning to add much more content later. Don't hesitate and come back to play when we finish it :)

Спасибо за такую высокую оценку :D

Nice game! Art, Music, Sounds - all good!
Game design? Well, it's good old classic (gave me some Hotline Miami vibes)
I'd say there are too much text and it was hard to read (font fits the setting, but really hard to read)

But, in general it was fun to play :D

Thanks! :D
Well, yea it looks more like a demo-version. We'll try to add a bit more levels later

Cooooool! It made my brain working xd
- Slimes are really cute, art is very pleasant
- Sound and music - fit perfectly!
- Game design - awesome! first levels were like: pfft ez, but then: dam, how can I pass here? lol

Summary: A really decent puzzle game, If I were u I'd think about publishing it to appstore or smth like that :D

Well, yea I had some guesses about 4 turning to the better 1.
And I must say it's outstanding experience! Hope you feel good in gamedev now :D I can see huuuuuge work with visuals, that's right!

I love game with good stories and narrative design, so yea this one got my attention hahah. I just didn't know what to do, will try to re-play it the way you said. 

And if you haven't played "Her Story" I recommend you. I think it may inspire you and/or will give you some new ideas. Btw how can I find you on Steam?

tiny Elon Musk I see xddd

Thanks a lot :D

Well you're right, the game is short. It came out as a demo-version or so XD
But we're planning to expand it with more levels of the spooky lab!

And hmm, no, we haven't thought about character's height. Thanks for noticing it! We'll try to fix it.

OK, here we got an art house game. I must say it's smth reeeeealy unique. Reminded me of "Her Story"
1. The acting is great. How did u come up with the idea of using a lift to transform people? XD
2. The Narrative design - 10/10 what else can I say? British cyberpunk, guys
3. Theme. Well.... to be honest I didn't get any "the less is more" vibes here :/ (guess I just need 3 more people to understand it)
4. Game design. Same problem. It was hard to understand what the game wants me to do. Click? OK. "Oh, they can tell me more. Alright I'm gonna listen what the middle girl says. Rate D. Am I winning??" - these are my thoughts during the game lol.

Summary: guys, this is a unique and nice idea and seems as a cool game to play, but if I could PLAY it hahha. So maybe u should add some more playable things there :D

Well, tbh there a lot of work to do still and I'm sure you know it, but yo, at least it's playable!
And I reeeeeealy love the idea. Maybe graphics isn't RTX and gameplay is a bit boring, but the idea of STONKS is outstanding! :D

Don't give up! I'm sure you can make this game sparkling :)

Fascinating!

- Well, the art is minimalistic, but fancy. Love those little particles a lot, it makes my eyes sparkle
- Sound and music - mmmmmmmmeditative (absolutely like)
- Game design - fabulous. I really like how the game explains how 2 play without even explaining. It lets you fool around each time when it gives you a new mechanic (obstacle), but few rooms later it becomes a real challenge for you.
- Another feature - it's re-playable. It suits for casual gamers like me, but also for rage ones, who love to compete, so they can compare their time results - cool!

- Hm, I'm not 100% agreed with "less is more" theme, tho I must say it's a creative way to follow this theme. Anyway, you got my 5 stars :3

This is so simple and cool OwO
1. I'm a big fan of pixel art and minimalism - such a bingo here
2. Ez mode for noobs (like me) and hard mode for advanced players - great idea
3. This game is just fun and chill (unless you start an advanced mode lolol)
4. The less is more - it makes sense here

A friendly recommendation: ^^

I (as a fan of narrative design) would recommend you to apply some story here. Who is this tiny dude? Why does he give parcels? What is this world? What is the challenge for him? And so on. I'm sure it will make ur game much richer :D