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Minty

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A member registered Feb 09, 2018 · View creator page →

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Incredible Game!

There's so many small things that come together to deliver a great uneasy and unsettling experience.

The monochromatic color palette paired with the vivid purple draws your attention to exactly where it's supposed to go, the short draw distance limiting your vision makes it feel like there's always a threat right outside of immediate visible range, the non linear level design  makes it so you are constantly disoriented with only the highlighted objects to show you your next objective, and lastly the slow and exaggerated movement of the player which amplifies everything else.

A masterclass in minimal horror design, great work.

Thanks so much for playing! 

Although being able to control your teammates would definitely add a layer of complexity in terms of micromanagement on top of skill usage/targeting. 

One of the things I really wanted to showcase  was that in a game when your teammates are actively uncooperative or even  intentionally griefing there's only so much as a healer/support you can do to try to salvage the game, some games will be unwinnable due to sheer unluckiness and/or  toxic behavior.