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Marcos Miotti

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A member registered May 04, 2023 · View creator page →

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Thank you for commenting! If you enter my module's page, you will see the "Weird Tales" covers that I have been given. I actually think my game leans more towards exploration and survival than combat, as fights can be pretty brutal! I also think that many of the random encounters give room for role-playing, as many of creatures are intelligent and can talk. At the end of day, I think it heavily depends on who running the game and who is playing to determine if there will be more combat or social interaction scenes. :)

Thanks! Random encounters may happen when checking for them at some crawling rounds. Refer to the Game Master Quickstart Guide, page 14.

Thanks for commenting! It is challenging, but not as deadly as it seems. Hope you try it!

For my 2024 jam entry, Dreamjammer, a transport-themed Lovecraftian game that is not (exactly) about Cosmic Horror:
1. it took me about three weeks to finish it;
2. I realized that I should learn to use different softwares and similar tools (other than standard text and image editors) to create my future games, making their appearance more vibrant and, in a good way, convoluted;
3. as a mostly textual ruleset, it took me a while to really come up with ideas for the random tables, as well as making the text as clear as possible--I must thank my fellow-players who helped me by reading the text and playtesting the system;
4. I don't wanna sound cheeky, but I think my game turned out to be pretty good, both mechanically and conceptually, yet I don't think it was given enough credit. So, yeah, I recommend it! Just don't forget to "doomscroll" (again, in a good way) at the Submissions page to look for other hidden gems!

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Vá ao verbete "Cairn" na Wikipedia em inglês e mude para a versão dessa página em português. Você verá que há essas mesmas construções em Portugal, com toda uma tradição popular ao redor delas.

Outros sinônimos: moledo, melédro, mariola, pedregal.

Realmente! Mais de três no ar e só agora foi notado, hahaha. Vou atualizar.

Eu que agradeço!

Obrigado pelo apoio! :)

Thanks! Let me know if you try it.

Excelente, parabéns pela iniciativa! Terei prazer em ler. Espero, quem sabe, ver conteúdo em português nos próximos fascículos. Saudações do Brasil! :)

The second edition of my passion-project micro-TTRPG is just out. It´s a twofold resource: a brand-new ruleset for those who want to try something different, and a set of tools that can be used by game masters on other RPGs. AND THE BEST PART: IT´S FREE!

Not much else to read here, check now the link below for further information!

https://miotti.itch.io/haghex2e

Now, this is a great idea, a true old-school experience for a modern audience. Congrats!

Espero que você goste! Se tiver dúvidas, só me mandar uma mensagem, aqui ou no Reddit.

Thank you, glad you like it! I didn't know RISUS, but now I'm a fan! If you play Haghex with your fellow-players, share your experience here or on Reddit. I'm curious to know the stories that people will tell while playing Haghex!