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MIYUMAO_Studio

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A member registered 35 days ago

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(2 edits)

I'm really lost in it as before! I always enjoy playing retro games and admire developers who insist on creating retro games, always reminding me of old games I played in the past with simple graphics but unique mechanics or stories. There's no doubt that Hagrode II is one of these kinds of retro games with sense of nostalgia which brings me back to past. 

Compared to Hagrode, Hagrode II has the more creepy environment design, and I especially love the scary humanoid statues along the way; and with the same weird atmosphere as the Hagrode, it has made extremely obvious progress in transitions and FX, and a very typical Lovecraftian boss is shown in the end. Wandering into a grave and losing himself by the indescribable sounds, I couldn't help thinking of Lovecraft's The Temple. Unfortunately, due to time limit, it seems that Luke didn't have enough time to create a direct link between these two stories, but I definitely look forward to future works in this series, which may be able to form a huge and hauntingly creepy world!

I'm really lost in it as before! I always enjoy playing retro games and admire developers who insist on creating retro games, always reminding me of old games I played in the past with simple graphics but unique mechanics or stories. There's no doubt that Hagrode II is one of these kinds of retro games with sense of nostalgia which brings me back to past. 

Compared to Hagrode, Hagrode II has the more creepy environment design, and I especially love the scary humanoid statues along the way; and with the same weird atmosphere as the Hagrode, it has made extremely obvious progress in transitions and FX, and a very typical Lovecraftian boss is shown in the end. Wandering into a grave and losing himself by the indescribable sounds, I couldn't help thinking of Lovecraft's The Temple. Unfortunately, due to time limit, it seems that Luke didn't have enough time to create a direct link between these two stories, but I definitely look forward to future works in this series, which may be able to form a huge and hauntingly creepy world!

Wow, you are so talented! Thanks a lot for the information of LMMS and I'll give it a try as well. Due to the interest for Hagrode and your other lovely games (I'll try all of them in my free time), I decide to join your Cosmic Horrors Jam of this year. Lacking experience in game jam, it might be a real challenge for me but I'll try my best.

Good luck with your jam!

This game is awesome!

I really like the atmosphere it creates by the pixelated screen and uneasy sound effects. The design of the low light by lamp definitely terrified me a lot due to the fear for unknown, which lasted till the indescribable end.

Btw, would you kindly tell me what kind of sound effect do you use (or what are these kind of sound effects called) when your character murmurs? I really like the sound, which reminds me of the sound effects in horror game "Faith: The Unholy Trinity". I tried to search this kind of sound using the term "Distorted horror voices" but failed to find anything suitable for the feeling of "indescribable whisper". It would be very useful for my game so I'll appreciate it if you could tell me something about the effect.

Thanks again for my immersive horror experience!