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moccadip

4
Posts
A member registered Sep 27, 2023

Recent community posts

I made a post about this before, but what if the player loses hunger and stamina (maybe not hunger) when they get hurt.

Maybe even lose a maximum percentage of stamina (only being able to recover up to 50 points until the player uses a health kit).

I just think it would make situations like.. getting hurt in the middle of the forest at night, and now having to get back to the base without being able to run (or passing out because of hunger) much more interesting than simply save scumming all the time because the fear of dying from something silly like a prop glitching is real.

With this new version, damage to the player was enabled by default. As much as I think it's very important to have a punishment for throwing yourself from high places or driving like crazy across the map, I think dying and having to come back from a save that, often, we don't even know when and where it was, is very drastic.

Another thing I would really like to see changed is the button to get off the quad bike, it's unbelievable that it's still the same button to pause the game.


One last thing, which seems kind of impossible to do (at least for now):

The possibility of accessing real websites via computer, like what happens in the game "Welcome to the game". It would be really cool to be able to browse twitter or other random sites while waiting for a signal to finish downloading, total immersion.

Who knows, you might even be able to use this same function to put YouTube videos on the television and radio and watch creepypastas (maybe even having events related to this (like an video created by you playing out of nowhere and scaring the shit out of the player)). I know this requires a lot of work, but it would be really cool.

soo.... tomorrow?

(1 edit)

How is this game so slow on my computer (25/30fps), while I can play Red Dead 2 and Elden Ring at 60!?!?!

The answer is the lighting, but I still don't know how did you made it so unoptimized :/