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Mocha Moose Games

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A member registered Aug 03, 2020 · View creator page →

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Absolute legend building the best tools.

Chiming back in to say the full game comes out in 3 days :)
https://store.steampowered.com/app/2457870/Sandys_Great_Escape/

I LOVED this game.  The difficulty level was perfect, and everything from the music, models and game play were an absolute joy.   Well done. 👏

That was so fun guys! 

I'll admit I didn't intend to end the game before collecting all the secrets, I wasn't aware the final orb was going to end it ha.

But I had a great time exploring the map. The platforming felt fun and I liked a lot of the tight jumps.  The sound design was on point and really vibed with the color palette / art direction as whole.


Great job Natey and team :) 

-arzulodev


Lovely little calming game.
The balancing act of the 3 meters was actually a little more challenging than I thought it'd be! Made for some interesting planning.
Art is super cute, music is relaxing and fits right in, the way the cards in your hand were displayed and shown when you hovered them felt great. Just all around well done, great job Fletch and team :)

Love it! This is a perfect little micro game.  I like how the particle are randomized, and after playing it for a bit you realize there is some "strategy" to always returning home.  

Nice job Fletch.

We are dabbling in a horror project, but nothing concrete beyond the two jam games that are being extended upon.
Mailroom Mayhem we are planning on taking the same gameplay idea but re-imaging it.  


We appreciate all the interest 😊

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Thank you again zkassai for more kind words :)

We do plan to revisit this game and expand upon it, the feedback is wonderful. So happy you enjoyed our games.

Thank you so much for the kind words, making us blush ☺️.

We're delighted to say we're working actively on a full version with better graphics, levels, mechanics and all the fixings for the both itch and mobile.

Stay tuned! Thanks again.

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That was a lot of fun! 
I remember playing the version that pushed with the circle instead of pull, it's really cool to see how you iterated on the mechanics and I think it turned out great.

The amount of polish you put into this is next level as well.  The transitions, little shader effects, the satisfying sound Fx... just so good.

I could see this game working really well on mobile if you continued to pursue it.   

Looking forward to whatever you cook up next :)

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I'M THE ROGUE RAT KING.

Fun little crawler.  Liked the music, sprite work, and the boss fight was very fun.  Just the right amount of challenge.  Even 8 directional sprites?! Say whaaaaaat.
Nice job you two.

- arzulo

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I DID IT. I DEFENDED THE BLOODSTRACTOR.

Fun little game you put together Natey. I love the sprite work.

-arzulo


Hey thanks so much! We are slowly working on a full version of this game :) 

I loved the whole idea of turning the undead onto your side when you kill them! Loved it I can't wait to see this turn into a bigger game :) - Pixel Jess

level 9 forgiveness mode skip!!

You're way too kind David.  I guess I need to get back to working on it!  Thanks so much for trying it out.

- Zane

WE DID IT! 
Great little game fletch, and a nice project to enter the gamedev scene with.  :) 

Cones are overpowered, great game!

Thanks for the kind words and making a video playing our game! 

Hey Minty!
Thank you for the thoughtful comments, it means a lot for you to see and appreciate the finer details that went into this project. 
We both agree with your suggestions. We're planning on working this into a mobile title and will definitely keep your comments in mind. Thanks for playing.

-Zane

Beautiful art :) 

That was super spooky, nice job! I liked the music as well!

Love the models and nice sax music!!! Very fun!

This was super fun!!! Its funny seeing  the other crabs ragdoll. Nice job!

I liked the level up options and the particles were great! Nice job :)