Very nicely done.
Mochnant
Creator of
Recent community posts
A suggestion for a UI improvement would be with the Warrior/Violence options. I can't, as a new player, tell which are which, and which are normal/default actions. It seems that when I click the axe icon there is a different page/toggle (perhaps the normal option(s)?) but not sure.
Perhaps an axe icon next to them (in the same area as the random die)? Also, should I take the initial hiding of the "other" option(s) to indicate that they are always inferior? Or might I want to use them in some cases?
Thanks!
Congrats on getting the game submitted! Didn't get to the end as the restart save point seems to restart you with 10 wheat but there are no longer 10 wheat left in the level. Was also able to get the score to be negative. Sometimes when restarting at the first "save point" all the dogs had no smell radius without any bones thrown.
Thank you so much for the kind words! Great feedback and I greatly appreciate it.
I agree 100% that it needs more variation. Regarding the spawning next to the lab, yeah, that is an issue. I actually added in a hex distance calculation to combat that but while then distance works I ran out of time to get it into the game logic.