The original cutscene used a model I made from Kow Yokoyama's Ma.k series. It was intended as a nod to the series but we received word that he was understandably upset with how it was used. We decided it would be best to cut the mech out of the video entirely.
Modus Interactive
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Thank you! I tried to make the resolutions as high as I could while still having a relatively low render time (most of these took at least an hour).
I got Bryce 7 from Daz (before they went full NFT), they still sell it there but I totally understand not wanting to give them money. There's a Bryce 4 ISO on archive.org but it doesn't seem to have a serial.
That render is gorgeous, I'd love to have a render of mine used for something like that!
I would love to have Knight's Try as part of the bundle! https://modus-interactive.itch.io/knights-try
Its a track I made called Snowfall, you can listen to it on my Bandcamp!
This is so cool! I love out of bounds stuff like this and I think this is the first time someone has done it to one of my games! I didn't even know you could reach these places.
I had some plans for alternate endings that I scrapped for time, and one did involve the pool pit. The indent on the wall was always just for decoration. There was a waterfall in there originally, but I liked it better without.
I would like to expand on it some day, but I currently don't have any plans for it. Thanks for playing and I really enjoyed these OOB screenshots!
Spoilers below!
The solution is much simpler than you’re imagining! You simply need to type it out on that screen and it should trigger 😁 You are correct that this is the ending, and typing out “repent” will reset your progress allowing you to go back and replay the Respite portion.
Thank you for playing!!!