Yeah, it was a bug. I tested my project in the latest dev build from github and triggers work perfectly. Thanks for the advice!
Qty
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Easy FPS Editor CE v1.10.5 community · Replied to KeshaFilm in Deleting a trigger after interacting with it?
Easy FPS Editor CE v1.10.5 community · Created a new topic Deleting a trigger after interacting with it?
Is it possible to remove the trigger after the player has passed through it? I have a sound that plays after interacting with a trigger, but the trigger remains on the map and the sound plays every time player passes through the trigger. I need it to be able to interact with the trigger only once. I read the manual and wiki but it didn't help me.