Sold the game as I have been working with them for a while and they liked the idea so they have the exclusive rights now.
MonishVyas
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Neat! Loved the idea of cloning yourself and killing aliens automatically. I loved the graphics but somehow I felt that rather than having a top camera, an isometric camera would have highlighted your work even more, just my opinion. Apart from that had fun playing it. Having a cool soundtrack will boost the experience if you are looking to expand post jam.
Neat idea. Had fun to play, caught me off guard in the first attempt and figuring out what to press was chaotic even if it had only two buttons for control. Sometimes when it switched direction when I was mid air killed me and I couldn't do anything which felt unfair, but apart from that loved playing it.
Thank you so much for the feedback. Yes it gets boring after a few levels, my idea was to have power ups and bonuses for completing the list in order, but I got imprisoned in my own design and didn't have much time to restructure everything, so I had to work with what I had. I have plans to rework the whole game from scratch post jam. Im taking notes from everyone's feedback. Thanks a lot again.
Fun, unique, chaotic and AWESOME. I really loved the typing mechanism of the game. Definitely it was easy for JKL, then meh for 789, then woah for FGH and then pure havoc for the rest. I was running my fingers all over the keyboard (a better way to say I was just mashing buttons).
I loved the way the game starts, making the user type the letters, it eased me into the game and didn't even need of a tutorial. Sure you could right a few lines of what to do but that would be rather boring, this was executed way better.
If I am to nitpick something is I wish there was maybe an "Easy mode" where the guide letters will stay on the screen that way I will only need to find the appropriate key, for now I had to somewhat guess and then find the key (involved some trial and error), but the current approach fit the theme, so it works as well.
Overall really fun game and a solid entry for the jam.
Definitely a unique idea and can be an even more fun game if explored more on this idea. I enjoyed playing the game and loved the game mechanics like dying to get a bullet and then avoiding lights as ghost. This mechanic made both living and dead states feel important. Also I loved the attention to detail that is when player dies, enemies stop chasing you. This is something so small but when not implemented gives you a feeling on unfinished game and sometimes may annoy the players. A few nitpicks I have is that game play feels a bit slow especially for the chaos theme, and it took me a minute to figure out that the gray square in level 2 was actually a light source, so maybe some rework in art could make it look even better. Apart from that unique, fun game. I hope you expand this post jam in to a full web game.
A unique concept and fun game. The game is difficult a bit but I guess that's what makes it fun to beat (like super meatboy). I didn't appreciate level 3 though, for a person with motion sickness that level was night mare to go through and I almost gave up after a couple of tries. If you plan to expand the game post jam, I would suggest working on game art a bit. The music was fantastic and matched the mayhem. Overall a fun game, enjoyed it quite a bit.