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MonsterShenanigans

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A member registered 51 days ago · View creator page →

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Round 12 is impressive! And thanks a lot for the feedback. If I had the chance to write the music better (and not force more work on my project partner as a result) I'd probably try to make two looped tracks that flow into each other and switch when the waves progress... But I also think that's beyond the scope of my abilities at this time.

Any later projects, however... >:)

Thanks for the feedback, and yeah I can see the music getting repetitive! I was making music for the first time and was a bit more focused on making something that suited the game in the time I had (while also learning everything from scratch) more than ease of listening. I'll certainly try to improve on that going forward. :)

Thank you! :D

A silly little game (in a positive way). I would've liked a way to pause, at least between levels, but otherwise I liked this take on puzzle platforming and the music was unintrusive. The animasions really stood out in this one, too. Love the victory one in particular.

Enjoyed this. Fuse timer combined with slightly inconsistent jumps in some places. But other than that, a relaxing little puzzle game you can be proud of!

No problem! :)

That powerup means that the pieces that aren't pawns will not end their turn next to your space. Same for the wards powerup, where they will try not to move into the space next to a flame, but they'll still move onto your space if they can take your piece in that move.

Thanks for the feedback, though! :)

Thank you!

As the person who did the music for this project (and as my first time making music at all): Thank you, that means a lot!

This made me chuckle. Thank you!

Thanks a bunch! :D

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Thank you for the feedback! A retry button has been added to the next version that releases a little later today. :)

(1 edit)

I spiced up the death tune a little bit for the next release so that should be up later today. :)