A silly little game (in a positive way). I would've liked a way to pause, at least between levels, but otherwise I liked this take on puzzle platforming and the music was unintrusive. The animasions really stood out in this one, too. Love the victory one in particular.
MonsterShenanigans
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Defend age-old ruins as the last Rook in the world
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That powerup means that the pieces that aren't pawns will not end their turn next to your space. Same for the wards powerup, where they will try not to move into the space next to a flame, but they'll still move onto your space if they can take your piece in that move.
Thanks for the feedback, though! :)