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Mr_Evergreen

13
Posts
2
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1
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A member registered Jun 13, 2020 · View creator page →

Creator of

Recent community posts

Very nice rage game. Not my style of game to play but I still enjoyed it. Very well polished and very cursed

I really liked the game play it felt very polished. The only thing I would like it a next level button rather than a back to the main menu every time. I'm really impressed with how many levels you finished too!

100% cursed but I couldn't stay in the game for very long because I started to feel sick from the camera movement. 

I liked it a lot once I figured out what I was supposed  to do. I think the tutorial needs a little more information on exactly what's happening with the villagers and how you win. But I had a lot of fun playing and will play again.

I really liked the game play and the story you created around it.  I was running into an issue with not being able to get through doors on the first try. I really liked the lore and I think you could flesh it out and really have something here.

I really like the art style, it's very cute and I like how you sent up the word. It was unclear what you were suppose to do when you first jump into the game so I had to back out to find out what I was doing. Over all I had fun and I think that's what's important.

  The possession mechanic is really nice. It was confusing about how to leave a possessed object but after I got it I had a lot of fun. Good Work! 

A nice challenging puzzler. I had fun! The curse theme isn't the most clear but the animations when it is are very clean

Fun little game! The movement feels a little sticky. The different curses add for a nice challenge

Nice Work! I especially liked how the control UI updates to be accurate to the current control regardless of curse. It really turns the game into a fascinating puzzle

I love the presentation and simple gameplay. The scrolling felt a little slow to me. I also crashed after killing the 2nd gravesite

Excellent atmosphere and captures the theme well. A little more feedback for when enemies are hit would have been a nice addition

Sorry it was a few minutes late but I changed the thumbnai