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MrRoboto99

5
Posts
A member registered Jan 13, 2021 · View creator page →

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I really liked the art style of the game, especially the enemy.  The character movement feels really good at times, but other times it feels a bit buggy.  The camera feels really inconsistent and buggy, which might contribute to the movement not always feeling the best. 

I would prefer a HUD in the game.

If there is only 1 player attack, I believe it should be mouse click combat, but if there is various attacks it should be on the keyboard. 

Helpful playtesting questions: 

 1. How does the world feel?

So far the world feels great, and I'm excited to interact with it more. 

2. How does player movement and camera movement feel?

I have no problem with the player movement at the moment, but at the same time, I don't know what your guy's intentions with the movement are.  The jump feels nice in my opinion. I think the camera movement feels odd which might correlate to others not liking the movement that much. I am curious to see why the camera zooms out when jumping but then zooms back in. 

3. General things you like?

I liked the way the environment looked and the aesthetic of the game. I also thought the shadows looked really nice. 


4. General things you don't like?

I didn't like that I slipped down the hill and was unable to climb the hill again. 


5. What do you wish the game did?

I wish there was more variety in the environment such as different plants 

I feel like the camera angle moves up too much when you jump, as each time you jump you cannot see the floor. I would like to see the controls explained somewhere. 

The movement feels way better than the first playtest which made it way easier to aim.  I made it to the victory screen, but there was no UI to return to the main menu or play again. Although there is a sound when you stand in the radiation, I think it would help if there was a visual representation that you are taking damage to the radiation besides the visual of your health decreasing. 

I also believe the movement should be more fleshed out. Once the movement is more fleshed out, it should be easier to aim. A potential power up I'd like to see is being able to shoot in 4 directions. I feel like C as an interact key also felt odd, as I was expecting to either use E or F like most games.