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murarz208

31
Posts
15
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2
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A member registered May 24, 2019 · View creator page →

Creator of

Recent community posts

Thank you :)

Nice idea, but the water and fire effect... This is AWESOME!

Thanks 😀 I'm currently working on a patch regarding countdown 😉

Thanks! That's a good feedback, I'll try to implement your suggestions :)

Thanks :) It's distinctive enough for me, but I have a game creator bias ;)

Thanks :) I wasn't aware of this game before ;)

Thanks :)

I implemented your feedback and tweaked movement and attack :)

I really like the music and the visuals, but the lag on the input is way too big (at least for me).

THIS... IS... AWESOME!
One thing - I feel that when I make this red thingy to max right after finishing animation I cannot move like when I make red thingy go up

Thanks! That's a valuable feedback :)

Fun game :) I like the color palette and trees in background, but music can be irritating after a while ;) I think I hear zombies from minecraft ;)

Yeah, feel free to comment :)

Hey, thanks for the comment!

Regarding your points:
a) can do it
b) I didn't have time to code an AI to play against. That's way it's a local multiplayer and that's way there is a keyboard controls. Currently I'm working on a single player mode, so I'll work also on controls :)

Thanks once again for the feedback!

Great game! Nice work :)

I'm not an expert in Godot. I think is just simpler than unity. Any tips? Just start a simple game! 😉 

Thanks 😀 what movie you had in mind? 😉

Lol, I didn't know that it has to be a link to postmortem :D

Thanks :) currently I try to work on updating graphics and animation, but, boy, that quarantine...
After that I wanted to add some sort of scoring after each level. Maybe then I will post some additional levels ;) At least I try :)
It's very inspiring to read such positive comment :) Once again - thank you :)

Currently I'm working on a graphic/animation update. As soon as I'll finish I'll take a look at your bug. Maybe you have some sort of recording of this glitch?

I'm trying on Chrome on Windows and I get this error. On the Linux the error won't appear

When I try to run it in the web browser (Chrome) I get: Cannot read property 'getParameter' of undefined

I made some changes to the game. First of all, I want to thank you for your post. It was a big bust for me to return and finish this game and also to polish it as you suggested. Some of your points I fixed without a doubt, but I want to discuss the others:
1. I think this and some other points are signs that I failed as a game designer I didn't teach you properly about one mechanic - length of the snake. The longer you get the bigger stack of elements you can push. For instance: if the snake has only a head and a tail it can push only a single element. If you eat a dot then the snake will be longer by one and can push a stack of two elements and this thing goes on and on. One of the green levels should teach you that, but I think it is just badly designed and it doesn't fulfill its purpose.
2. Same as 1.
3. To be honest, I never thought you can do that without it ;)
4. Oh man, this was an issue from the very beginning, but I managed to fix it and now snakes body is properly displayed!
5. Shortcuts are fixed - spacebar is "undo move" and r is "restart"
6. I think it the same as 1.
7. Splash screen now is blocked and it is displayed for 1.5s and it cannot be skipped
8. This is beyond me. I use Godot engine and I saw there are some issues with rendering particles that cause this issue.
9. Changed to blue enemies
10. Yeah, I saw that, but to be honest it was very hard for me to reproduce it. So if you know any way to make it happen I would love to hear from you :)
11. Ok, maybe you're right and everything would be more consistent if there is transparency manipulation
12. Yeah, they had an animation that changed their alpha channel. Now I switched to disappear after a random period of time. I think I fixed an issue with wrong path display
13. Changed it to a single sound
14. Fixed
15. Changed as you suggested
16. It was due to some stupid if logic ;) I changed it so now you cannot do that trick but if you hold a button then the snake will speed up to a certain velocity. Moreover, its initial velocity is larger than it used to be.
17. Restart is blocked after finishing a level or after snake's death
18. Fixed
19. I changed buttons behavior so that if one button of a specific color is pressed then all buttons with the same color are displayed as pressed. If a button is pressed and blocked then corresponding doors are opened and blocked. If you unblock color then the button will be marked as released and doors will shut.
20. Fixed. The change will be displayed after the animation finishes
21. I think I fixed this
22. I think I fixed this too ;)
23. LOL ;D
Once again thank you for your time :)

Nice art and the mood is very dark - I like it!

Hi :)
I like the idea of the game :) Overall feel is descent and graphics are cool!
I downloaded the source code and build the application and I've noticed that there is an error because the button for the tutorial is blocked :(

OMG! O_O I thought that this game won't have any attention, but reading your comment just blew my mind. Thank you very much such detailed analysis. Currently I have no time to fix all those issues. I will have some time near Christmas to deal with them. Where did you find this game? Analytics after your comments showed that game had for short period (3/4 days) some good attention

Thank you! 🙏

Thank you :) currently I'm working on an update so stay tuned ;)

Thanks man! Really appreciate it :)

Could you provide me those other combinations of Snake and Pac-Man? :)