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Shaolin Soccer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 3.500 | 3.500 |
Fun | #5 | 3.333 | 3.333 |
User Interface (UI/UX) | #5 | 3.000 | 3.000 |
Visuals(Graphics) | #6 | 3.833 | 3.833 |
Audio | #6 | 3.167 | 3.167 |
Overall | #6 | 3.367 | 3.367 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://murarz208.itch.io/shaolin-soccer/devlog/236721/improve-my-game-jam-14
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Comments
A very interesting concept. I think it's something that can be developed and improved further for a novel game. I do think there are several areas to work on, from the general game loop itself (I very much agree with previous comments regarding lack of pauses, countdown timers etc. - way too hectic right now), graphics (I like the palette but it feels a little bit boring for the game style), etc. Don't despair and continue working on it, it will become great!
Thanks 😀 I'm currently working on a patch regarding countdown 😉
Pretty interesting idea. Adding some pauses between rounds to avoid constant streams of consecutive wins would be nice (especially against a CPU opponent who just instantly goes for the ball as soon as a match starts... and before you can react), and shortening sounds would help reduce some of the excessive noise. Overall, I think that I couldn't get super into the otherwise interesting base of a gameplay loop because the sounds, small UI, and quick match starts (and lack of pauses) made it difficult to follow.
Also making clearer exactly what isn't alright to touch (the goals and stuff, especially) would make it more accessible right off the bat. :)
Nice colors, sprites, juice and sound (with the long "LET'S GO" overlapping a bunch, as mentioned above as an exception).
Thanks! That's a good feedback, I'll try to implement your suggestions :)
Haha, it is interesting and funny! I went berserk over the entire field, lol. Maybe you can make the ball a little bigger? It is a little too tiny for me to hit it, haha. But still, great game!
Thanks :)
First things first, super cool minigame. I love the grafics and sounds and also the ui is pleasing. But there is one thing, which lowers the fun extremely, which is the movement. While playiung a soccer game, i want some fast cool responsive movement, but thats not really given here i guess. Try to meke the movement more smooth and a bit faster and also probably change that you stand stil while shooting, which destroys the flow i guess.
Thanks! That's a valuable feedback :)
I implemented your feedback and tweaked movement and attack :)
nice
I like this game but there is something about it that I don't like as well. The funny thing is that it's great and fun enough to play. Maybe it's the color scheme of the game it's too fast. idk Probably it's something ascetic like the ball needing to be a distinct color to see it well. Great game though.
Thanks :) It's distinctive enough for me, but I have a game creator bias ;)
Hey it's great my opinion is just that an opinion...
Hey nice" concept the terrain remember me the one of speedball (for the old guys arround ) ,but nice concept, efficient ,and with juice good job :)
Thanks :) I wasn't aware of this game before ;)