this makes me super glad to hear! the game started with the idea of a point and click where you have to figure out the items and the horror themselves (its been there all along) and from there we had the idea of collecting your generic point-n-click senses to better describe each item.
making the puzzles with hidden objects possible at all was definitely the hardest part, and i definitely think some parts could be better if i ever delved more into this concept, but i also think we did a pretty good job, thank you!
musrattus
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Oh no... My kitchen is a mess, but I heard you could help!
Puzzle
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GMTK Jam 2024 Submission - Equip a battling robot via his circuitboard
Strategy
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THAT WAS AMAZING!!! i love everything about it, i cant believe you did this in only one week!
the art / animations are cute, polished, and very well drawn, i especially like the enemy designs and the shop
the roguelike elements / shop give it replay value to customize how you play (very few platformers do something like that! its awesome)
and a captivating narrative with very enjoyable and natural dialogue throughout it, i would love to see what you do next!!
the mountain is as it always was jam comments · Posted in the mountain is as it always was jam comments