When you look at the visuals, this game clearly has a lot of effort and care behind it, and there certainly is potential here.
But it has one massive downside: the dialogue. It is often really on the nose and clunky.
There are issues like exposition that feels forced (especially the introduction suffers from this). But most of the problems stem from the fact that the writer clearly isn't entirely comfortable writing in English: Sentences can be weirdly worded, characters speak with little subtlety, informal language is used where it doesn't fit, and every few minutes there was a word so obscure I had to look up what it meant.
The world seems interesting, the sound is very well done, and the minigames do give more variety. But the dialogue is a dealbreaker for me.