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Nandogren

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A member registered Jun 15, 2020 · View creator page →

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What an incredible story.

Kudos for an entirely CG game, first and foremost. That's an intense amount of effort, on top of writing it all. Everyone is gestured in very natural ways and it helps ground the aesthetic of it all. 

The characters' inner monologues and how they reflect different kinds of anxieties throughout the whole story is very careful to make each inner voice both distinct from one another and profoundly realistic. How characters interact with each other hits hard, too. The characterization is just so real. I loved reading it. I wouldn't mind seeing more of these characters.

I'm really looking forward to seeing more of your art, and the stories you tell.

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I watched a playthrough of Gnoll Way Home and Gainfully Employed. When I saw Pottymouth, I figured I should at least read it myself, and I'm glad I did. The artstyle is so incredible, I love how Koorivlf does linework and hatching. It's a very soft touch that gives the game a similarly soft vibe. I love how slinky-like Dixon is.

Before I get lost in my thoughts, I replayed it real quick to remember how awesome the intro scene is. It's just so good.

The story's primary twist genuinely caught me by surprise but I like how the metaphor develops in the story, and the ultimate takeaway is very sweet. Dixon's internal monologue is supremely funny and the technical style of animating his swears is a super good touch. It is true; he kinda sucks.

I think how he behaves throughout the story can sometimes feel a little like a flipped switch, like his brand of flustered subbiness works in opposition to his brand of pessimistic brattiness, as opposed to both complementing each other. However, this issue is minor to begin with (especially considering the game's scope), and it also pays off for a really good climax, so I can't complain. Dixon isn't the person for nuance, anyways.

A brief mention has to be extended to Otto, for looking so cute. He has the most coiffed hair in the world, and he looks so clean. Those glasses are my everything. I love him dearly.

There's so many cute touches. "Oh wait the nametag says 'Otto'," "Hunk of Herculean Himbology." Genuinely, "My mask slips." is a very powerful line. I loved reading this, and I look forward to a lot more :D

I was instantly hooked with the premise because I'm eternally a fan of underrepresented species. Go Bugs! The character designs are fantastically cute; I think the art style complements the type of story being told really well. Did I mention that I love bugs? Awesome character design choice.

Wasped is a fun read! I think it being in beta shows itself enough that commenting on its prose or style wouldn't be fair criticism. The plot, though? Adorable. Very cute slice-of-life banter between the cast that buffers the more dramatic elements well.

I'm never a fan of love triangles as a general trope, but I was very pleasantly surprised with this game's take on it. I think the three protagonists are very dorky and cute and how they interact kept me engaged through the duration of the story. I think the bouncing of perspectives was disorienting to keep up with at times, but I don't believe it was enough to take me out of the game. I would also love to see Wally more, too!

All-in-all, this game is in a pretty interesting state. I eagerly await to see more of these gays interacting, posthaste. :0