I agree with the other person who commented. But I think overall the game was pretty solid and it's definitely an interesting idea. Personally, I like it more when the games are playable in the browser, and since you made the game in Unity, maybe you could add that. That would be really nice.
NCC_1701D
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In any case, first of all, thank you for your feedback. Our movement is physics based and there were some problems with that, for example the movement but also that you can get stuck on the wall. The mouse sensitivity was somehow only so high when we had exported the game in WebGL xD. Was unfortunately an hour before delivery, so you can no longer make a setting.