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A member registered Sep 20, 2023 · View creator page →

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Thanks!

Thanks for the feedback!

https://itch.io/jam/brackeys-12/rate/2973622
Thanks!

No problem!

Thanks!

No problem!

Thanks!

Thanks! We enjoyed making it!

The title caught my eye when I was looking through the screenshots. Great game!

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I agree about the more conversations with people/more people to talk to. I personally don't know if I will keep working on this as I have other ideas of games, but Dan might(not definitely, just a maybe) continue working on it. Thanks for playing!

This looks really good. It looks like you put a lot of work into this. Good job!

Don't feel to anxious. Even if we get disqualified, there are other game jams. :)

My team had accidentally uploaded the source code instead of the actual game, so we had to update it. I left that in the description though, so we are also hoping for no disqualification. :)

If you have time, we need some feedback on our game, thanks!
https://itch.io/jam/brackeys-12/rate/2973622

I'm kind of late, but hope this makes it!

https://itch.io/jam/brackeys-12/rate/2973622

Thanks!

We made a short driving simulator with a story woven into it. Hope you like it!
https://itch.io/jam/brackeys-12/rate/2973622

If you have time, check out our game That Stormy Night. Thanks!

Thank you for leaving feedback, and we are glad you enjoyed it! The ending was kind of slapped on at the end because of time, so I apologize for that. As for Fred, the original idea was that there would be more voicemails and messages that would continue the story, and you would be able to call Fred back, but again, we couldn't do that because of time. Thank you so much for playing, and have a great rest of your day! :)

Thank you, we just updated it!

Thanks so much for trying. We uploaded the correct version today! Thanks!

I couldn't find your name on Discord for some reason, but are you still looking for a programmer?

Thanks!

Thanks for playing and leaving feedback! :)

Thank you! We had a lot of fun making it.

The soft locking is intentional, but thanks for playing and leaving feedback! :)

My team and I are currently talking about updating the game when the jam is over. We will take all this into consideration when we do. Thanks for playing!

Thank you! The soft locking was intentional, but I agree that the level design could use some work. My team and I are talking about updating it after the jam is over. Thanks for playing!

The effects were made to be not so noticeable at first, but if stacked upon they get more apparent. The idea of the inverse scaling came up, but we decided to go with the current idea. Thanks for playing and your feedback!

Glad you liked it! The enemies disappearing were caused by the lower enemy health. Thanks for playing!

The credits aren't timed right, but other than that, I loved the recreation. Keep it up!

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And Then They Were Dumb is a decision making game where you learn the consequences of believing something without question. It is currently in development, and that is where you come in! I need play testers to help me find any bugs that I haven't found already. Thank you for your time, and have a great rest of your day! :)

I didn't even know I could score anything until I was done. :)
Nice game.

Nice. The end surprised me. :)

I'll be waiting for that letter...

I love the Hungry Caterpillar reference. :)

I was laughing the whole time. Great game. :)

Thank you so much! The music really does help.

No problem! :)

I'll look into it. Thanks.