really clever!
Night City™
Creator of
Recent community posts
So creepy and weird, great work!! I ran into a spot where you couldn't "reach" the target area. I think it's because the game depends on being either in 16x9 or 1920x1080 specifically. I changed to that from a 16x10 resolution and that solved it by allowing me to move the mouse higher up and reach the target.
Thanks for the in-depth feedback! I agree with all of this and unfortunately just didn't manage time well. I think it says I submitted 8 minutes before the deadline, haha 😅. Implementing the gamepad support was really a last priority and I didn't have time to execute it well. In retrospect, gamepad maybe should have been an earlier priority considering judging of the game jam is happening on itch with these home play sessions. It's a bit of a conundrum, where some design decisions that will benefit at home play will be rewarded by voters playing in this context, despite (in my eyes at least, as one of the organizers) the spirit of the jam constraints being aimed at curating games that will work best for the best in-person show. It's an interesting challenge for us to keep thinking about, as most players aren't considering this when playing at home, understandably.
Same situation with the aspect ratio. We are going to use a big portrait oriented TV on a stand and I hastily tried to restrict the itch build to windowed pixel dimensions that would fit inside most people's monitors. It's easy to see how flawed my quick resolution choice was now that I'm not typing in the numbers minutes before the deadline, and obviously I should have picked something less than 1080 px tall, and if I had more time, yeah, definitely should have supported widescreen with letterboxing. These are just the typical costs of not getting done in time to test things more thoroughly, an age-old time management lesson that is always hard (for me!) to learn from... 😜
Really fun and clever idea! It took me a couple of tries before I understood what to do for the password. I thought I had to read the button mash stuff to find it, and some of it sometimes does reference passwords lol. I think it was also confusing that a lot of buttons don't do anything when it's waiting for the prompt, which made me wonder if I had to like select the UI with the mouse. On the other hand, the click part was immediately understandable. I understand the critique about taking the hand off the keyboard being frustrating but I actually think that switching of gears was fun for me.
I dig the sound and visuals for sure. I think you should just get rid of the browser version if it is significantly worse, although it sure is more convenient to just play on the web 🤷♀️.
Fun premise, I don't feel like I figured out the ideal strategy. I imagine good players can do pretty well (like the creators!)
Fun gameplay and as usual I love your work's aesthetic! I had a hard time conceptually understanding what was happening... Am I jumping off windows by hitting them with a bat? 😂
I wouldn't say it matters except that I think I would have figured out I was supposed to jump up the building a little quicker. I wonder if you should just start falling. The initial jump and hit is pretty tough. I would also give more of the invincible windows longer before turning the player loose on the single use ones.
The game is intended to open in a 9x16 window, which is what happens for me when I run the build. There must be some scenario where it is still opening in 16x9, which sounds like it's causing a handful of issues related to visibility, etc.
You can juice all the fruit, even the big ones. Some are just more delicate and hard not to break on the gamepad (though it is doable if you're careful). Lots of rough edges here to figure out, thanks for playing! 😜
Hi, and thanks for your submission! 🥳 If you would like the game to be considered for official selection, please fill out the entry form ASAP! I need to send the anonymized games to the reviewers today. https://forms.gle/VnXpE3WsU3Ag3uWZ8
Hi, and thanks for your submission! 🥳 If you would like the game to be considered for official selection, please fill out the entry form ASAP! I need to send the anonymized games to the reviewers today. https://forms.gle/VnXpE3WsU3Ag3uWZ8