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NightWalking

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A member registered Oct 18, 2020

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(1 edit)

Encountered two bugs while playing the new version:

  • I had completed the confrontation with Bison/Buffalo, then set up camp, talked to everybody (everybody i.e. Candice, Rhin, Kaeli, Sambre, Taureau, Buffalo) 3 times and then went to the Green Mansion to translate the diary page I'd found in the mermen's lair. Did the whole thing with the fire berries, so the next step would be to pick up the page at the purple leaves, as described in the translated diary. However, the purple leaves did not spawn in the area where they are supposed to be (it's the path leading to the camp, right? With the east exit to where the statue of Kaeli's brother sits).

More crucially, the 2nd bug occurred after I sent all the items to Ruben (sword, atcha berries, fur coat, burnt wood perfume, vial with lube). I clicked on the sword first, the text pops up saying "Ruben's sword! etc", and then I was immediately, without prompting, sent to the area to the south, where you can find the coat and atcha berries. Confused, I continue to pick up the rest of the items. I return to the glade and see the sword is still in its spot, sparkling. I click on it again and this time there's no text at all, and I'm transported to the area where Drew is waiting. When I clicked on him, the game said I hadn't collected all the items yet, even though I did. I was effectively stuck.

I figured out what was prompting this bug though! When the text box for an item (like the sword) pops up, sometimes it's possible to accidentally click on something else (like the feet prompt that takes you to another area). This is what breaks the game (I don't know how everyone else is making the text progress, I click the text box haha). It's especially easy to do with the sword since the feet prompt is really close to the text box there, but I also triggered it by accidentally clicking on the sign while the text box for the fur coat was open.

As the title says :) I had been waiting (impatiently) for the second chapter and must've spent almost 4 hours playing it from start to finish. Thanks for your hard work and drawing all those scenes, there were a lot of them!

My favorite characters were definitely Sambre and Rhin, their (b)romance had me very invested. I hope we'll get to see them in the next chapter as well (even if that is quite a ways away at this point). I think most of my notes/feedback have been mentioned in other posts or the bug report thread, but here they are anyways:

  • The transition from the final scene to the main menu was a little jarring,  a 'you've reached the end of Chapter 2!' kind of message would've made it feel a little smoother imo
  • I got stuck trying to find the mushrooms for the crazy fairy (her name escapes me right now; Beatrice's replacement basically) and for a minute thought I had broken the game. I found it eventually though, but maybe, if making the mushrooms more visually obvious isn't an option (it might also have been a me-problem lol), could you add the collectibles location for the fairy to the guide?

Finally, there's a few language mistakes/spelling errors throughout the chapter. I saw people already listing corrections in the bug report thread, but I'd be more than happy to go through the entire thing with a fine-toothed comb, if you want :) It could end up being a long post though, so I'm wondering if there's another way to go about it...