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Nikita_Bunikido

18
Posts
2
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A member registered Aug 28, 2021 · View creator page →

Creator of

Recent community posts

awesome

There was even less, 267 is not bad :)

Interesting graphics. It looks like 3d ray-casting, isn't it? Good job!

Interesting pixel art graphics ) I also like sweet colors. Good job!

Pretty cool, but I think it is too fast camera rotation. Good job!

Thank you for comment!

I watched your review and it's pretty awesome! Thanks for testing my game. There are stop signs because this is one of the types of barriers. I didn't know what types of barriers to use, so I drew stop signs :)

I finished this in 115 seconds. It was cool. I like these futuristic colors. Also interesting idea with logic gates. Maybe you will add a XOR, or NOT logic gates? Anyway, Good work!

Thank you for comment!

Yep, I think collision detection is too accurate, and that's why it is difficult, to avoid collision with barriers for a long time. But it is an idea of this game - not so easy, and not so hard to play.

Thank you for comment!

I have noticed that sometimes objects are difficult to go around because of their size or because the collision check is too accurate. Thanks for the advice!

Thank you for comment!

I'm sure there is something in it)

Thank you for comment!

Yep, I think it is interesting to do graphics in this style

Thank you for comment!

It's nice to understand that not only I love these graphics

Thank you for comment!

I'm glad you like it :)

Interesting logic game, but some levels is very hard. I am stuck at 6th level. Thank you for video tutorial about this. There are also an interesting sound effects. And of course I love this tile-based game mechanics, it looks simple and cool at the same time. Awesome work!!!

Thank you!

I am glad you liked it! I used console because it is difficult to write something with good graphics in C language. That's why I tried to do the best ASCII art graphics. About colliders, I used an interesting way - I created a new screen, with white (@) and black ( ) symbols, these are barriers. And I check if car is in these white characters, and if it is, then game over. I think it is not a best way, because of new array for checking every "pixel", but at that moment I don't knew what is the better way.

However thank you for comment. It is useful, when I read comments with pluses and minuses of my games, because I can do it better, if I know what other people think about this.

I always interested in games using Ray-Casting technology, and this game is awesome too ) Good style, and atmosphere! The intro is creative, and I like these sound effects

Excellent!

Thank you for comment! 

You have noticed a problem that I have not noticed before, and I will try to fix it. But I still added the ability to shoot in this case )

Cool game ) I love this pixel graphics, and high quality smooth control. Keep it up!