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Nim

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A member registered May 03, 2017 · View creator page →

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(1 edit)

Where did you get stuck? I’ll assume it is the new ‘step’ that I added, and it has to do with Hermit. By default you ask eel for help, but perhaps that’s not the only thing you can do. 

Sweet. :)

Sorry when you say the download app, you don't mean the itch.io app, right? Because I've read reports that sometimes the save error happens only when launching the game through the itch app.

I'm also trying to find out a way to fix the game from our end. Can you download this version and see if it works for you?

TheRemainderExpandedEdition-2.03-mac.zip

I found a few possible fixes, can you give these a try?


1. Try to launch the game directly from the shortcut or the app file, and not from the itch app.

2. Make sure you have access privileges to the drive/folder the game is installed on. (for example, if playing on a guest account, you may not have the necessary permission to write to the folder)

3. Make sure you're not running the game in sandbox mode


If none of these work, or aren't applicable to your situation, then I'll dig more into it tomorrow.
I'm glad to hear you're enjoying it. :)

Alright, thank you. I’ll look into it first thing tomorrow.

(1 edit)

I’m glad you are enjoying it. ^^ Oh, I didn’t know saving doesn’t work! What happens? You are not able to save or it doesn’t load or what?

I just posted a new update (ver 2.01) and now you are able to use up and down keys insted of mouse wheel. I hope this helps. ^^

I recommend waiting. ^^ 

Sure, I'm using Renpy 8.0.3 and I used in game button to start the lint. I apologise for bothering you with this. ^^;

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/00action_other.rpy", line 578, in __call__

    rv = self.callable(*self.args, **self.kwargs)

  File "game/custom_lint.rpy", line 196, in lint

    node.what = renpy.config.say_menu_text_filter(node.what)

  File "game/inline_conditions.rpy", line 469, in add_conditional_tags

    raise Exception("ERROR: Closing {/if} tag without corresponding {if}")

Exception: ERROR: Closing {/if} tag without corresponding {if}

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script

    python hide:

  File "D:\renpy-8.0.3-sdk\renpy\ast.py", line 1131, in execute

    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)

  File "D:\renpy-8.0.3-sdk\renpy\python.py", line 1061, in py_exec_bytecode

    exec(bytecode, globals, locals)

  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>

    python hide:

  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide

    ui.interact()

  File "D:\renpy-8.0.3-sdk\renpy\ui.py", line 299, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "D:\renpy-8.0.3-sdk\renpy\display\core.py", line 3377, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore

  File "D:\renpy-8.0.3-sdk\renpy\display\core.py", line 4258, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "D:\renpy-8.0.3-sdk\renpy\display\layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "D:\renpy-8.0.3-sdk\renpy\display\transition.py", line 53, in event

    return self.new_widget.event(ev, x, y, st) # E1101

  File "D:\renpy-8.0.3-sdk\renpy\display\layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "D:\renpy-8.0.3-sdk\renpy\display\layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "D:\renpy-8.0.3-sdk\renpy\display\screen.py", line 743, in event

    rv = self.child.event(ev, x, y, st)

  File "D:\renpy-8.0.3-sdk\renpy\display\layout.py", line 1175, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "D:\renpy-8.0.3-sdk\renpy\display\behavior.py", line 1073, in event

    return handle_click(self.clicked)

  File "D:\renpy-8.0.3-sdk\renpy\display\behavior.py", line 1008, in handle_click

    rv = run(action)

  File "D:\renpy-8.0.3-sdk\renpy\display\behavior.py", line 329, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_other.rpy", line 578, in __call__

    rv = self.callable(*self.args, **self.kwargs)

  File "game/custom_lint.rpy", line 196, in lint

    node.what = renpy.config.say_menu_text_filter(node.what)

  File "game/inline_conditions.rpy", line 469, in add_conditional_tags

    raise Exception("ERROR: Closing {/if} tag without corresponding {if}")

Exception: ERROR: Closing {/if} tag without corresponding {if}

Windows-10-10.0.19045 AMD64

Ren'Py 8.0.3.22090809

CoT:TheRemainder_playtest 0.66

Tue Jul 30 13:06:24 2024

[/code]

Hi! I just added the lint files into my project and now I'm getting an error when trying to run lint both from the launcher and from the ingame button. 

Never heard of this game, looked it up, it seems pretty interesting! Thanks for the tip. :)

Hi! Unfortunately, the mac ver is only available here. Also, you don’t get an extra steam key.

Glad to hear you are having fun. ^^ Hmm, I never considered mouse wheel not being available. I’ll try to make a workaround for the expanded edition. 

I am not quite sure what you mean^^; If you are asking if you can change the *thing* that happened, then no. Vyn tried for weeks before giving up. It is what it is. But Vyn does manage make peace with it and they are with a person who loves them.  I would say it’s as good as outcome as one can hope for considering the situation. 

Hi, you're very kind! 

We are working on translating to several languages, All the ones you mentioned, plus a few more. But it is not with a professional translation service, so it's going kinda slowly, but we will make it happen eventually. :)

Thank you! <3

Ze and I are so happy to hear you enjoyed our story, it always warms our hearts. ^^ If you want you can join us on our Discord to chat about the game and see what we are doing (I’m currently redrawing lots of Ilar’s faces for the expanded ed.)

Glad you liked it! If you got only the hug it means you didn’t see the true ending. You should give it a few more playthroughs and try different things. ^^ If you need a guide you can find  it here.

Hey there. The full game has quite a bit more content than act  1 and 2 combined. A lot of act 1 and 2 content has been re-written and edited, and the entire game is structured differently, so I would not recommend trying to transfer any saves.  It'd be more enjoyable to experience it again as a new thing.

Steam used to give us devs the option to give discounts to people who already own another game, but they changed it shortly before we released the full game, so we could no longer do that. We wrote an apology post to our players at the time. We gave everyone a free fan pack, which has the OST and wallpapers, and some short stories from the same world. 

So I hope this answers your questions and make you feel better about the situation, let us know what you think!

Heey! You can find the mac version here.

We are glad you enjoyed it! Yeah, of course! Let us know if you do it and we’ll share it on our discord for some extra eyeballs. ^^

We are glad to hear you enjoyed our game. ^^ It was fun to try and make something short for a change. 

Thank you so much for playing, we are happy to hear you enjoyed our story! <3

(2 edits)

We are so glad you are enjoying our game! <3 You actually can smooch Ilar on several occasions (and do much more) - if you make the mood right ^^ 

Thank you so much for enjoying our story! ^^ Yeah, once you know the truth you can’t unsee it hehe. 

Thank you, I'm glad to jear you enjoyed it!

Thank you so much for playing. <3 We really appreciate it! Was there anything you wish was done differently in the other game? We are always trying to finetune our projects and smooth out potential parts that might be confusing, and I’m very interested to hear from people who think there is still room to improve based on the rating they gave us. 

The one’s displayed is what you receive. Unfortunately I don’t have smaller 32x32 versions of it. :/

Hi! Thank you so much for getting the pack. <3 I’ll do my best to try and remember, it’s been a while. I’ll name them from left to right, top to bottom.  Parsley, some kind of shimp on avocado(?) and piece of bread, egg on a toast, bread with cream cheese and tomatoes, an empty bread bun, dragon fruit, a bowl of ramen with eggs, meatballs or falafel, pumpkin soup, just noodles, french toast with egg, pile of something on a sweet potato slice, two more ramen type bowls and pile of empty tortilla wraps. I hope that helps. ^^

It’s fixed they/them

(1 edit)

Thank you so much for enjoying our game and for reporting the crash, I must have introduced it with the latest update. ^^; I’ll investigate it.

thank you! And thanks for the lovely review, I smiled when I read it. <3

That’s awesome <3 did you see that we are publishing the prologue story for our next game? Maybe you would enjoy reading that as well. ^^ Also it would be awesome if you gave us a rating - it really helps us reach more people. (I feel shy asking people like this, but our audience is so small so every rating makes a big difference. ^_^;)

I’m happy you enjoyed it! <3 

(1 edit)

Btw, we have a discord where we chat about our games and post all kinds of updates, in case you are interested in joining us there. <3 https://discord.gg/6YHqSY3aqV

That's so lovely to hear! Thanks for the rating, it means a lot. We also can't wait to share more of the story with you. :)

I hope you will enjoy our new stories! It’s still only a few pages, but we have a lot waiting to be published. ^^

Steam is updated as well. ^^

Yup yup! Do you want me to tell you how to get them or you are up for some hunting? :)

My pleasure, I’m happy to hear you are enjoying the story. If you still have troubles finding some stuff you can always poke me. <3