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nivada94

13
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A member registered Nov 14, 2023

Recent community posts

That actually sounds intresting! 

Yeah I played this the day it released on the jam. The reason i came back to leave my feedback was cause i was playing sl a few days ago, and i heard from somebody in there when talking about pussy tf's, they wrote intresting pussy tf stories, and I replied to them linking this game which they might find intresting and then i heard from them you had so  much more planned originally that got cut cause of time restraints!


It was verry intresting to hear from the cut content and made me think of what could be intresting too glad to hear that idle toughts where part of the plan originally too! 


I will keep track of this game, in case there are more updates!


Also thanks for the reply!

I liked playing this game, especially with the toughts system. But it was only just a tad bit short for me, over way too soon. Recently learned there was cut content originally planned for the game, where you could get endings. With one being you become the host. Which would be nice to have in future updates if it is still being worked upon. But I also think a great addition would be instead of having only tought bubbles pop up, when you unlock something have a different collored one, with general toughts which change depending on how far you are in the progression ! for example after you unlocked her where she says you are stuck on her and are just a silly cooch the blue one would show up then, on screen perma visible unless hidden via a option where if you click on it it cycles trough toughts for how far you are in that process since it is at start it could be things like...you:1) I am not a simple cooch... her: Ooh yes you are no escape for you! 2) But i remember a life before this one her : oh silly cooch this is your only life! 3) You can't tell my memories are false! her: are you sure you didn't get some of my daydreams stuck in you my cooch! (then repeat cycle)

The benefit is, with later updates you could always add in more blue toughtlines too, to have even more variaty in repeated lines and toughts. While not taking too much of your time away!

I am from belgium i use a azerty keyboard so when i hit the letter m, i kept failing cause while i typed m the game most think it is a other letter cause on qwerty keyboards it probably is in a different spot!

That is good, but to outright ban ai instead of like i said have games use the tag of [ai Assisted] gamename or [Ai image generated] gamename


instead of the outright ban would be better, you could still avoid games with AI art or text or other stuff in it that way, without the need to ban it completely, it isn't that big of a deal last year the contest had only one thing with ai in it. In like 20 + games. So it would be easy for people to avoid it.

I think that is a better way to do it then outright banning it outright.

I searched for transformation game jam 2024 via duckduckgo and got here. But i wouldn't have known about it if i hadn't played some nice games in the 2023 game jam, like the mall, feyes donkey farm and a couple others. I knew it was around this time then last year so i knew it would return this year, without that i would have never found it this year. I do hope it will pop up for people in the search soon tough.

Why the outright ban tough? You could instead have made the rule that things with AI generated content have to be tagged with AI assisted or AI generated as tags, without needing the ban on it. People that are against the use of AI for content creation could easily avoid those games then, while playing the rest. It is pretty easy to avoid it since only one game used it last year which is skyes game. 


I really don't see the reason to ban AI outright instead of going for those other options first.

I would love to have a overhaul how the combat works, as a transformed creature. Example, you want whole party to be wolves now you have to grind all the mp down of whole party, till they all are in range, for the transformation attack. But what if we could, instead if we already have a party member transformed, them use the growl/defense down attacks on the own party, instead of only the enemies, that would also cause mp drain? Forcing your party to transform faster into all wolves?
If you did a simular thing for every monster, that could be fun.
You can even make it a toggle in the options menu, so that you could turn it off if you don't want that, especially if you are going to fight a boss, and you don't want a party member that was too low mp that got tfed into a flower to also affect the rest of party (since flowers only have area wide attacks)

Not yet, don't you know, that real game devs by removing that exploit would have caused 2 or 3 other bugs to pop up!

 

Like that! Smh doing your job too well! :P

- Fixed an exploit where you could use the examine self high donkey brain scene to escape other ending scenes


Aaw no more stumbling to escape endings :(

I wish there was a sandbox version with unlimited money.

So I could experiment freely more without having to worry about going bankrupt.

I wish there was a sandbox version with unlimited money.

Seems lik the settings for public vieuw of the game hasn't been set correctly since i can't see it.

Hey, in one of the escape endings you end up in a hospital, but you missed a golden opportunity there for a joke by calling it hawspital instead!


Heehee! heehaw! *covers mouth*