Thanks, I'm happy it payed off to take some time to learn about lighting!
nmcarp99
Creator of
Recent community posts
The server you are sending the request does not have SSL (meaning that it does not follow the HTTPS protocol, it follows the HTTP protocol), so if you try to call this from an html5 game on a site that has SSL such as itch.io, will your browser not mark it as mixed content? Correct me if I am wrong, but I don't think that will work unless you enable SSL on the server...
Thanks for the detailed explanation... currently, the game simply sets an empty gameobject to the position of the cursor, then Transform.LookAt()s it. With a direction variable as a vector2 would you just calculate the slope and convert it into degrees? I've never had to point anything towards a mouse before.
Nice game, but the instructions were a little bit long, so it took a little bit for me to figure it out. I didn't really use the camera controlls much, but I really liked your art and the extra polising such as the particle systems for the rockets and the spinning solar panels. It gave your game a nice touch. Again, really nice game.
Thanks. I had the same issue, but I found a solution. Go to Edit -> project settings, then click on Player -> Publishing Settings, set Compression Format to disabled and try building again. This setting only shows up in HTML5 mode though, so you will have to change it after you change the build platform.