Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

NNizuki

7
Posts
3
Followers
1
Following
A member registered Mar 21, 2020 · View creator page →

Creator of

Recent community posts

(1 edit)

Thank you so much for playing  our game!!! VibingPotato is an absolutely great artist! She's great to work with and her art are all awesome! Sorry about the level generation, I swear most of the time it works. I wish i could help with fixing the bugs regarding those, but my (much smarter) teammate StarsofCurtains did all the procedural generation, and I'm a dum-dum that can't do math.  

Thank you again for playing the game!

Hello! Thank you for playing our game and for the feedback!! The art is made by our team member TheVibingPotato! I forgot to put an instruction for the interact key and scroll controls, as well as adding the arrow keys control, so thank you for mentioning those. The collision problem is something we have yet to fix. For the frozen enemy thing, I didn't think too much of it, but I'll reconsider that. 

This is our first jam game and the programmers in our team (me and StarsOfCurtains) consider ourselves beginners in game development, we still have a lot to learn so the feedback is very much appreciated. Thank you!

Nice game! The follow mechanic is very smart! I like the art as well.  You should consider putting positional audio on those little birds, I think that could could be a good idea, it will let players know if they're close to their goal. The walk speed could use a little boost.

Hey, what a  fun game you have here! *wink wink*

I love this game! The art all fits together. The color blends really well. There's the blue color of the clouds and the brown dirt ground. The ground pixel art looks very pleasing to look at. The floating of the ground though  (I mean the bottomest ground) is kinda weird. I would prefer seeing something else there, maybe like vines or something.

This game would benefit with having a coyote time mechanic. I'm not sure if you've implemented that, if you have then maybe you should consider increasing the buffer time? It is kinda frustrating jumping through those obstacles that are one on top of the other. Also I didn't find out about the ramp mechanic until I read the other person's comment.

I really like the vibe of this game, the character's art design and the feel of the setting. My favorite part though is those other stuff you put :P. I think you have the skills necessary to make a great game and story, so please keep it up.