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Nob123z

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A member registered Sep 21, 2020

Recent community posts

Mmm...Is it just me or Futa event broken? Particularly the option to let player char become a Futa, and yes, playing as a Queen. 

Then not sure if the events/choices are just repeated by chance consecutively like three times in a row or if it is also broken and loops every now and then.

Aside from that, pretty simple and straightforward little game here. Got some fun out of it, though only lost thus or quite thus far but yeah.

Slr, oh cool, didn't know that. What about the items though> biggest issue I had was item usage like the different powders and potions. Last I checked, needed keyboard keys to use those quickly enough. 

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Not sure if Patron has any but since I don't have patron, kindly asking for those from the outside. 

Particularly curious if there are any plans on expanding the seduction features from the player e.g., using seduce stance to seduce an encounter. As is, it isn't that fleshed out, the only ones really working thus far are the ones where it arouses the other party to fiddle with the player or options for player to present themselves. Options such as seducing the other party to want to be fiddled with are not working properly, one might think the other party might be able to present themselves or take the initiative to be fiddled with when seduced. 

As is, only way is for player to force themselves unto the other party which can be tricky or for player to present themselves. 

Thus, enchantress class is pretty much not viable outside from stat checks for charm in events. 

Are there any plans upon expanding with regards to said areas?

Edit: Almost forgot, how about early economy and game balance? Not sure if I am just doing it wrong or if game forces player to go far out or get a loan from bank/steal to make up for low funds and supplies early on.  Kinda odd that there is barely any loot to find out in the wild, none from the bandits even. 

Maybe more loot and harder encounters?

Is it possible to make it playable by one hand only? Maybe a quick use button for items using the mouse e.g., left click to quick use current selected item on hotbar or so. 

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Just tried it and is it just me or can you pretty much plant infinite plants in the garden once you have the artefact from the first boss in the mines or wherever that was anyways, the wave 2d td type mini game or so. Was able to pretty much max out my stats and get a ton of food that and stat boosts that way I think. Silver lining is that can't sell any of them to actually get some coins  for better or worse but was that intended or a bug and wip?

Just tried the latest public release. Has a lot progress since last time. I generally liked my quick session which was a bit hours or so. Suggestions I see could work would be bag items tool tips during gathering out in the wild or so, got lost with some potions at times while out. Another perhaps to make a mouse button trigger or so that is meant to be a quick action button or like the 1st quick slot or so since you know, when trying to play with just a mouse whilst the other is yeah, tricky when trying to use items like potions since timing is also important. 

Anyways, promising game. 

Lmao, so sorry, like seriously. Seems like this has been asked a number of times already. 

Sad that it seems unlikely if not impossible to adapt it to android but oh well.

Thank you kindly.

Just got here after finishing the one with Vel (First fame I think it was) and out of the get go, total respect from me for keeping Vel seperate from here or like yeah no NTR and stuff. Would've ruined what happened the previous game/s. 


Amyways, back to this game, just really reading what info is available here and...So, it follows the storyline (branching storyline) from the first game towards pretty much its own storyline or so. I think I just confused myself there but lmao. Again, total respect for this, for respectimg Vel and the first guy, to following the storyline towards a new entire one wihout throwing everything from before under the bus or so. Really like where this is seemingly going, and this is just from what's available here. 

Perhaps bias but seriously, good, no, great job. This is most likely gonna be another masterpiece, just saying not for certain cause haven't tried it yet myself and that it is still in development. But anyways, looking so promising, tell you that. Totally worth the support, cheers to mutual respect and trusts hopefully between your supporters and to you, a toast to everyone who made this possible.

Aight, lmao, thank you and take care.

Just finished playimg the game and loved it. It was short, but satisfying, though I did still want more but honestly, as is, already plenty. Amazing piece this was. I totally adore Vel and Neu (?) (I also have a really bad memory, sorry). Even putting the lewd asides, Vel and Neu are just so precious and adorable. With lewd, well, needless to say, really hot but at the same time pretty much precious and adorable still. 


Thank you for this amazing wonderdul piece. This was such a lovely VN, albeit short gameplay wise, substance wise sudh as story amd characters, totally plenty if not overflowing. 


Looking forward to trying out your other and future works if I can if ever. Though for now, just gonna cherish this game some more, maybe play it again from time to time until who knows when.


Again, thank you and tbh, even without the lewd, I think this is just an amazing piece of work that can go long ways. At least I definetly wouldn't mind even if you removed the lewd if not in favor of it. Though of course, either way, respect and love for this masterpiece.

Been wondering about this but will Strive for Power ever be ported to android? I'd like to be able to play it on android as well. I don't know how hard it will be but if it was possible, would be nice. 


Mainly cause my pc broke so cannot play it whatsoever despite wanting to.

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Interesting game. Tried it and had fun. Though, given that thus far it is mainly and perhaps will only just focus on texts, kinda gets old fast. As you literally have to fight through sex, proper use of sounds like moans would be a great help in making and keeping it stimulating, animations would make it really stimulating but as is, already fairly good. The gameplay given the nature of the game, can be redundant as is, but also fairly challenging and good. Story and lore is interesting and compelling in my opinion. Characters are fairly good. In overall, good and promising.

Aside from what I've already mentioned thus far, it would be nice to give the players more things to do in game and incentives to keep the, entertained. Like perhaps, a way to invest on the town or a place or so, to make it more interactive and compelling aside from just going out and having sex battles which can get redundant as is in my opinion and preferences anyway. Maybe make it a mid to late game or also possibly an end game kind of thing. I like management and simulators so if I can kindly make a reference to another game here then, I'd say like Strive for Power, that game as far as I can tell is more than just a sex game whilst being relatively hot as well. As for here, as this focuses more on the sex part, be good to also make some side stuff like what I've mentioned above as as far as my experience went with the game, it kinda got boring fast after a few minutes of just grinding. Tales of Androgyny is probably close to the idea here, there it has stimulating sounds and visuals. But of course, all of these games are good in their own way, just saying how it can be more stimulating and entertaining personally, especially since it focuses on sex battles. No offense, hope this helps.

Thank you. Looking forward to it. The game is promising is relatively unique so would love to be able to play it.

Sadly, no. Either play it on pc or wait for a working update or so. That or possibly use a different device, maybe it isn't just compatible with the current android. Anyways, that's that as far as I can tell.

Just tried to play on android, using Samsung Galaxy A7 Tab Lite. Game keeps crashing almost immedietly, mainly when the intro begins. Uninstalled it now. Played this before on pc, wanted to play it on android cause pc broke but oh well.

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Playing on adroid platform using a Samsung Tab A7 lite Tablet. Game is kinda laggy. Auto play doesn't seem to be working, already tried turning it up and down then waiting for more than a minute or two probably and still nothing. Then game randomly forced closes/crash, particularly when switching and loading different scenes. 

I've played the game on pc before, now trying it on android. Relatively on a new save but thus far those are the issues that I've found. Oh and also kinda tricky to see tooltips/flavor texts on android, particularly those that you have to hold first to make the text pop up without accidentally clicking it. Maybe making double tap or just a tap on or the other of thr two? Like double tap or so for text pop up. Idk. Anyway, cool game.

Is this offline or online? Single or Multiplayer?

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I've played a bit and personally think it's fine as is. A quick animation wouldn't really be that hot now. Though I suppose to possibly fix the issue of it getting old after a while, the dev could possibly put some more animation variance and a speed up/skip option. I can see your point here but if it was any quicker, probably just remove it entirely or so as it would get boring for another if not worse reason or something like that.

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Been playing the demo for some time now and just tried a large map with 6 players plus neutral army on for a bit with the latest update. Idk but the time it takes to load for the AI taking turns seems like to be taking fairly long. Could possibly speed it up more? Idk. For me it just seems to take so long, perhaps like a minute or two and that's just when the game is starting out, might take longer in the late game. 


Aside from that I really like the game, can't wait for it to be more fleshed out. Though the factions as far as the demo goes anyway are a bit wonkey I think. By that I mean some things I think don't really fit with their lore and the likes. But I still like it, yes. Keep up the good work. 


Almost forgot, the UI could still be improved as well like the map or mini map is it? Too big and takes up a lot of the screen when playing in larger maps. The UI scaling doesn't really help as it either makes everything too small or too large. When making the large maps ui decently small enough not to get in the way, everything else especially the text becomes too small and hard to read and such. The delete option in game for saves also disappears because of it I think, though you could always just manually delete the saves but yeah. On the note of saves, deleting the tutorial save still makes the game crash and unplayable, idk if I was just doing something wrong or if it was the game's problem. Had to reinstall the game. Might need to look into that as it might cause problems with the code and such later on? Idk but thought I should just mention that while I'm here.

Randomly crashers mid game too. The game just closes. 

My bad on the "portrait pacts" lmao. A typo that somehow was a total oversight for me.

Thank you kindly for your time and effort. Pretty sure this isn't the first time someone asked for something like this so thank you for the extensive explanation, guide, and recommendations. Helps a lot. 

Oh okay, thank you very much.

Spicy English Version Patch? Is it just me or do I just see what I assume to be one Mild and two Spicy but only in Russian and Japanese version? Is the English version WIW?

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Hello, I'm not really used to this modding stuff nor am I updated with it so please bear with me. 

I would like to ask for recommendations on which portrait pacts (mods) should I use that would work fine with the latest version of Strive for Power.  Would also appreciate clarifications on how to properly install them for anyone that could kindly spare their time. 

I've looked a bit into them but I just got confused on which portrait pacts (mods) to get for the game as some are either outdated or pretty much the same with the others. The installation guides people talk about kinda are all over the place as well, or perhaps that's just me. So recommendations and clarifications please, thank you.

Also, if anyone has any additional recommendations for spicing up the game with mods would help and if possible with an instruction guide with them would help a lot for future playthroughs.

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Tried the free demo. Don't know if this has yet to be pointed out but some parts within the Tutorial stage have inaccessible areas. It reads as having no path, e.g. the one with the bear and lamp as well as some resources surrounded by mountains . 

Aside from that, this game looks to be a promising neat little project, though bugs here and there still as stated by the others already. But it is a work in progress early in design and work stage. 

Edit: Some tool tips seems to be missing as well. Like the upgrades for the town upgrades for the golems and Icy Sculptors to their next tier. Not game breaking but I just thought to put it out there. Also, is there any explanation on where to find the stats of the Ice gen that the Icy Sculptors make to compare them with the stats of the golems to see which is better aside from just guessing? I couldn't find anything like it and Golems seems to be way better stats wise flat. Doesn't help that the Icy Sculptors are not ranged but melee with those measly Hp and unknown stats of body guards, Idk. 

Thanks. Some games are just really heavy on the device, usually the big games so I'm trying to be careful on that cause mine already broke once.

What's the spec to be able to run this on windows? I have 4g ram, will it be enough as I think this game is quite big? New to the game btw.

I avoid doing that. I like doing the Iron Man Mode, you've only got one life and have to live with the consequences of your choices for the rest of the playthrough. To each our own.

Same, though having trouble with the strength/warrior build, well as far as my roleplay goes anyway. I'm trying to stick to the game's class lore and making mine fit with it, all I can say is that I'm a bad muscle brained adventurer. As for Thief and Enchanter, I also prefer them: Thief as far as I've played (Just a bit beyond the first town) is interesting to roleplay though as far as the lore goes, I try to tend to avoid fights which is a bit borish and not that good as far as playing goes. For the Enchantress, yeah, with my experience with it (not that far but pretty obvious) you'll get a lot of game overs trying to roleplay that, I try to set a specific goal or standard to help fix that a bit, like just going for a certain mob/s or so instead of trying to go for them all. 

In any case, this is a nice game, a bit wonky here and there but it is a hentai game is it? and still in development so it is to be expected. 

I'd say that's just being charming and noble, though a deferent kind of noble from the usual prideful nobility though noble nonetheless. 

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Just played in the dark fantasy mode until the beginning of the third arc, finally got some time to try to enjoy the game whilst taking my time doing so. 

So far, the story and voice acting thus far are good. During sex scenes, the VA is just so hot but the animation (Playing with the animated option) are a bit off, still hot but off. The movement doesn't really match the text often times, like the first scene with the handmaid, it was nowhere near her mouth when it said that it was nor was her eyes closed. 

Aside from those inconsistencies, the go back button feels like a bit too tempting and a cheat. It should be implemented or at the very least made to be a choice for at least the dark fantasy option to have like the Ironman Mode of other games. Decisions are final that way and you have to deal with it, or start again from the beginning. 

I've played the third act for a bit and also noticed the counter at the upper right or was it upper left? Anyway, somewhere at the upper corner of the screen, there's some counter of sorts it seems. I presume it's until the game forcibly pushes the playing forward to the next part of the story or so. Can't say I like it but I don't hate it as well, If it is that kind of counter or so, I think I'd prefer it to be removed instead. Making said event/s of said counter happen within a random margin after some days or weeks in-game as far as immersion goes anyway. As I think the narrative already subtly hints of the urgency to prepare your lair or so, I think this would fit better instead of that if ever.

In any case, good game and am excited for further updates. Haven't explored that much yet as I now try to do a proper role play (Currently as a Semi-Proud and aggressive but also cautious dragon) which greatly limits my option for as long as I can keep the rp going anyway. Thank you, take care, and keep up the good work. 

Edit: Almost forgot, the part with Issas was it? I think that was "his" name anyway. Perhaps it should be an option to whether or not well do you know what beyond outright eating or killing him. For me at the very least, it kinda messed up my role play. I presume that "he" is what "he" is saying "he" is so on that note, I have such feature turned off in the option. Unless "he" is actually a "she" then I think that's just wrong. And yeah, like when you try to get more information out the first time around, again, you should be able to choose whether or not to do it. 

As an aside, I went to the mountain and met that girl who wants to badly well do it and have that grand dream of hers. I think it would make sense to still have an option to kill her later on (not sure if this is actually a thing or not but I think it should be) even after taking her in. With the option being available depending on earlier choices like how it is a mechanic already. As for context, I was on the premise of just using her kept her around for convenience but do not want to submit to her so not being able to remove her or reduce her standing later puts the rp off for my tastes (Again, haven't gotten that far yet so who knows but if this is not a feature, it would be nice to consider it and the likes for future development) That's all for now. 

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The art and voice acting is just superb, the music is good. But everything else so far is just a mess. 

Combat is kinda barebones with the upgrades seemingly unnoticeable  as far as I've noticed through a playthrough.

Various bugs here and there like the enemies attacking at the same time and camera focus all over the place sometimes in the middle of combat.

Given the nature of the game, perhaps it would be good and would make sense to have some kind of penalty for loosing battles, like getting ganged up by the gobs or shrooms or so. Speaking of penalties, I haven't noticed any noticeable changes that was supposed to be given with regards to that random containers 50/50 chance or so.

In overall, has potential but seriously needs work in a lot of areas still, given that it is in development.

Note: During the sex scenes, probably better to remove the music and replace it well actual sex sounds like moaning, just saying if you didn't have any plans yet about that.

I'll try to send the reports through discord if I find any more stability or bug issues in game. Thank you and take care, playing as a dragon has been interesting. 

Encountered some kind of bug and error that crashed the game while I was playing in the Power Fantasy Mode. 

It was when I found the temple lair or so and I got and took advantage of the wolf girl then made the rest of the pack my follower. After just speed running through the sex scenes with the wolf girl within the prison, I went to the torture chambers and well, tried to see what would happen with the wolf girl there. 

In the middle of the scene after some dialogues with the lizard or whatever that was and trying to lick the wolf girl's vagina, the game just stopped and went to some kind of error window. (Don't have screenshot though) 

Oh okay, tried to fight and defeat it for at least thirty minutes or an hour straight before deciding to stop. I couldn't let go of that fight, lmao. 

Renryuu: Ascension community · Created a new topic Rival?

Hello, just curious, was I supposed to encounter what I presume to be my rival so early in the game and was I meant to lose given the power difference? 

Can't remember name but it was that guy competing for the ace title from the academy. Met him shortly after leaving the castle town once I was done getting quests from the board in the small village "Themese?". Sorry for the names but anyway, it was that village with the small demon quest from the paladin guy.

While walking around the middle of two houses there I think, he just appears out of nowhere and with his stats and mine, I can't really seem to defeat him. I can avoid him though by not going to the village at all. 

That sounds, a bit of a hassle, idk. Gotta, try to progress first, I guess.

Thanks, tried playing the public version for a bit and just got some random monsters of which most I don't know how I got and what to do it. I think I had over 20 already and just kept on trying to bond and breed but had no idea what I was doing. 

Thank you for the clarifications and guide.

Renryuu: Ascension community · Created a new topic Updates

New to the game, just wondering how the update works. 

Like, how can I safely transfer my old save file to the next version when updating. Do I need the whole file every new update or that one file that shows in the download that says "Update files for vr. xxx and later only" as I am a bit confused about that still and I want to be sure that my save file can transfer safely from one update to the next.