The image speaks for itself (at launch).
Noone69
Recent community posts
The latest update on Subscribestar: Nov. 22, 2024. Chapter 6 release on Subscribestar: Sept. 6, 2024.
Last update on itch: April 24, 2024 (Chapter 5's public release). Did you forget about us on itch?
Apologize for sounding rude, but my (our) impatience for more means you're doing something right.
Edit: I don't know if Vicxlose still receives updates from itch, or if creators are alerted of comment updates. As of Nov. 1; I shall keep updating this comment every Friday afternoon (local time) until there's a new update on itch.
Part 2 of 2
Full traceback:
File "game/gamecode/adventureCode/adventuring.rpy", line 494, in script call
call displayScene from _call_displayScene_3
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 663, in script call
call sortMenuD from _call_sortMenuD_18
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 597, in script call
call sortMenuD from _call_sortMenuD_10
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 619, in script call
call sortMenuD from _call_sortMenuD_14
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 597, in script call
call sortMenuD from _call_sortMenuD_10
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemGo.rpy", line 271, in script call
call displayTileMap from _call_displayTileMap
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
[Previous line repeated 5 more times]
File "game/gamecode/gridMapCode/on_GridMap.rpy", line 229, in script call
call read from _call_read_37
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
[Previous line repeated 6 more times]
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 27, in script call
call sortMenuD from _call_sortMenuD_2
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/gridMapCode/on_GridMap.rpy", line 229, in script call
call read from _call_read_37
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 447, in script call
call sortMenuD from _call_sortMenuD_89
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 104, in script call
call sortMenuD from _call_sortMenuD_5
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 619, in script call
call sortMenuD from _call_sortMenuD_14
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/gridMapCode/on_GridMap.rpy", line 516, in script call
call statusStep from _call_statusStep_2
File "game/gamecode/adventureCode/adventuring.rpy", line 702, in script call
call TimeEvent(CardType="StepTaken", LoopedList=StepTakenList) from _call_TimeEvent_1
File "game/gamecode/combatcode/combat.rpy", line 470, in script
$ theLastAttacker = monsterEncounter[0]
File "C:\Users\S3xM4\AppData\Roaming\itch\apps\monster-girl-dreams\MonGirlDreams-Alpha-v26.4b-pc\renpy\ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\S3xM4\AppData\Roaming\itch\apps\monster-girl-dreams\MonGirlDreams-Alpha-v26.4b-pc\renpy\python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/gamecode/combatcode/combat.rpy", line 470, in <module>
$ theLastAttacker = monsterEncounter[0]
File "C:\Users\S3xM4\AppData\Roaming\itch\apps\monster-girl-dreams\MonGirlDreams-Alpha-v26.4b-pc\renpy\revertable.py", line 221, in __getitem__
rv = list.__getitem__(self, index)
IndexError: list index out of range
Windows-10-10.0.19045 AMD64
Ren'Py 8.2.3.24061702
Monster Girl Dreams Alpha-v26.4b
Sat Sep 7 21:56:41 2024
[/code]
I think I broke the game (level 175 and possibly 176).
Part 1 of 2, will reply to myself for the other parts.
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/gamecode/adventureCode/adventuring.rpy", line 494, in script call
call displayScene from _call_displayScene_3
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 663, in script call
call sortMenuD from _call_sortMenuD_18
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 597, in script call
call sortMenuD from _call_sortMenuD_10
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 619, in script call
call sortMenuD from _call_sortMenuD_14
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 597, in script call
call sortMenuD from _call_sortMenuD_10
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemGo.rpy", line 271, in script call
call displayTileMap from _call_displayTileMap
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
[Previous line repeated 5 more times]
File "game/gamecode/gridMapCode/on_GridMap.rpy", line 229, in script call
call read from _call_read_37
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
[Previous line repeated 6 more times]
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 27, in script call
call sortMenuD from _call_sortMenuD_2
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/gridMapCode/on_GridMap.rpy", line 229, in script call
call read from _call_read_37
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 447, in script call
call sortMenuD from _call_sortMenuD_89
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 104, in script call
call sortMenuD from _call_sortMenuD_5
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 619, in script call
call sortMenuD from _call_sortMenuD_14
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemMisc.rpy", line 871, in script call
call sortMenuD from _call_sortMenuD_20
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 788, in script call
$ renpy.call(*theJsonFunc)
File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 15, in script call
call sortMenuD from _call_sortMenuD_4
File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1212, in script call
call displayScene from _call_displayScene_1
File "game/gamecode/gridMapCode/on_GridMap.rpy", line 516, in script call
call statusStep from _call_statusStep_2
File "game/gamecode/adventureCode/adventuring.rpy", line 702, in script call
call TimeEvent(CardType="StepTaken", LoopedList=StepTakenList) from _call_TimeEvent_1
File "game/gamecode/combatcode/combat.rpy", line 470, in script
$ theLastAttacker = monsterEncounter[0]
File "game/gamecode/combatcode/combat.rpy", line 470, in <module>
$ theLastAttacker = monsterEncounter[0]
IndexError: list index out of range
-- Full Traceback ------------------------------------------------------------
Two things: 1 - I'm unable to get what I assume is the "milk farmer ending" (screenshot). This playthrough included a futa sorceress, a cursed general, and I kept choosing the "lovely" option.
2 - The handmaiden training keeps looping (Hire trainer, meet trainer, pick name/check training, and back to hire trainer), or (hire trainer, something else, hire trainer).
Looking forward to 1.0 on June 1st (hopefully). However, why do I get a feeling that there's going to be one last possible fight against Lust. For those who haven't played this game yet and don't want spoilers: stop reading now and don't click "view rest".
I'm guessing since Mida mind conquered Lust in her own domain, she became the new Lust. I've only done high corruption playthroughs, so I could be wrong.
I'm getting a lot of "image not found" and errors in this update (downloaded from mega and had to refresh it multiple times).
Edit: I don't remember if I downloaded the full game, or just the patch. I tried starting over in season 1 and it was unplayable. I'm in the process of downloading the full game to see if that will solve my issue.
Edit 2: issue solved.
I don't play this style of games very often; so I don't know if what I'm experiencing is a bug, or I'm just very unlucky with my playthroughs. After a few barbarian battles: I'm getting a lot of the general's training events (lighter armor vs stop training), to the point that its annoying. The following represents what my playthroughs have mostly been like: G = General, and N = Not General.
GG
GGNG
GGG
GGNNG
Again, I don't know if this is a bug, or I'm just whining like a bitch.