thank you very much! :)
nouhidev
Creator of
Recent community posts
Thank you for taking your time to give me your honest critique. I fully agree with the subject being sensitive.
The game aims to discuss many themes, such as abuse, false imprisonment, dependence, isolation, perception, the subconscious, war, etc. Personally, as a developer, I wanted to create an experience rather than a game. An experience where it's not just the typical scary mansion with supernatural events. However, in retrospect, I am sure to say that tackling such a trope as a first attempt at psychological horror was not the best idea.
There are myriads of things that could've been portrayed in a more careful manner. Lastly, there are many things I wish to learn in the future about game design, and I hope this experience won't define me as a future creator.
Since this has become sort of popular,
This is our game: https://itch.io/jam/mini-jam-111-colors/rate/1634744
Give it a try, rate it and comment so we can rate yours as well!
Hello!
I just published my second indie game "Shrek's Basement" and it's supposed to be a silly game but still has some horror aspects to it. The main "story" is that Shrek stole your onions, and you have to look through his basement, which consists of 3 layers, to find them. Meanwhile, you're hunted by Shrek himself and have to manage stamina and health.
Now, I would love some feedback on the game's page and on the game itself. (Shrek's model is already being addressed) For example, if the stamina system needs improvement, if the visuals do, etc. I would like to know what I need to improve on!
Check it out here -> https://nouhidev.itch.io/shreks-basement
And maybe check out the trailer as well!