I love the idea but the spice thing kinda needs work because its pretty difficult to differentiate between what some of the spices(usually the powdered spices one) do to the weapon, i think a great way to improve the weapon already pre set instead of having to get it at the start of each cycle (might also fix the "changing weapon in main menu at launch crash") then adding things on top of the already pre set weapon to make it stronger.
The execution of everything is not bad,the controls are good, the "moving up and down" is easily detectable, and the hitbox are not too janky (though the funny thing about the attacks i think it has a "ranged" hurtbox rather than "melee")
overall its not bad, i think the scope needs to be smaller tbh this could be a great game if there are simpler stats to upgrade like only having atk, def and spd and some actually visible upgrades