Such a unique and interesting concept!
NuggetMcHotdog
Creator of
Recent community posts
Thank you! For the asteroids, I used a 3d software called Blender (You've probably heard of it). I animated them and added a toon shader wich made the hard shadows you see in the final image. Then I just rendered it to a low resolution and voila, you have a cool pixel art asteroid! The explosions and comet trails were just normal particle emitters. I was really surprised at how powerful the particle system in Godot is!
Thank you so much for the long and honest critique! I was originally planning on doing some playtesting with my friends, but none of them ever ended up responding. I think I played it so much during development that it became much easier for me than what it would have been for someone else. I've learned my lesson though, and will definitely plan a specific time to playtest. (By the way, my highscore is 8 astronauts).