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oakdays

26
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A member registered Sep 28, 2018 · View creator page →

Creator of

Recent community posts

Fun, innovative game with beatable levels! I was able to finish the game and I enjoyed the experience. Great job!

There's definitely room for improvement on the game balance, but it is winnable. If you hold the mouse button to keep chopping and attack enemies at the same time, focusing on taking down the tree, you'll make it.

It was hard to make progress in the game, I took a long time to figure out that pressing F takes me out of the house in the beginning, the one with the letters. I believe a basic tutorial would benefit this game a bunch since it looks like it has a lot to tell the player.

I failed to understand the connection to the theme, I couldn't play enough to understand it. It must have been quite a lot of work though to draw so much art to the game, so props for that! Also, props for making the game bilingual.

It is a good puzzle game that does a good job of onboarding the player. I think it either doesn't match the theme or I failed to understand the connection. It tries to introduce some sort of narrative but I failed to get it.

Design-wise, it must have been quite a lot of work to come up with the challenges of this game and to get it done - if there was a game design category, I'd rate it highly. Also, the game worked well on my phone, I played it and experienced no bugs or UX issues.

It sounds like a very interesting game to try out with a couple of friends, so I'll refrain from rating the game if I can't do that, otherwise, it would be unfair.

It is good that you published your game and that it has multiplayer. However, I didn't really play the game since it requires multiplayer setup with others and etc, so I played alone which I believe is not the way you envisioned the game to be played.

I don't think it matches the theme of the jam and although I like that it is inspired by Soldat (amazing game), it is quite lacking in all aspects of the rating. Props for sharing it with the community and participating in the jam and I'm looking forward to your next games!

I apologize for not making this clear enough, it's a learning for the next jam :) 

That's not true, in the instructions it says that the player can click/hold the mouse to attack. Try playing again but this time holding the mouse instead of constantly clicking. I apologize for not making it clear enough though.

Why do you have RSI? Did you click repeatedly? You can hold the mouse button and the character will be continuously attacking

Thank you for the review voyage! Your feedback is pretty fair, I appreciate it. I agree that there are areas that could be polished and I'm glad you enjoyed the game :)

Nice one BoiFat!

Thanks for the constructive feedback, Awesome Serious. I definitely didn't think about different font sizes, so I will try to keep that in mind for future games.

Thank you Ronen for the feedback! 

Approachable, easy to play, and delivers a nice message

Wow, this game is amazing!!! The game design is unique and very creative, it brings fresh gameplay while also remaining faithful to the jam's theme. The game art is really well done and the voices are hilarious and well played!

A = 1, J = 11, Q = 12, K = 13
Sorry for not properly explaining this in the game!

Hahaha thanks Jackarais! I thought of the whole card game within an hour, the rest of the time was put into materializing it and realizing after it's a bit overcomplicated haha thanks for the appreciation!

Is it not working in the browser?

Quite cool game, it was fun trying to beat the levels!

The villain would be Old Tim when he forces younger Tim to do what he says by threatening him. It's not much of a villain though, but that's where I came from.

One of the greatest entries of this jam for me. Amazing! I like the art style and the the story a lot.

Nice story! I like that there are different endings as well, adds to the replayability. Fits the theme of the jam well.

Epic boss fight, but also quite rewarding journey there as well! Surprinsingly challenging mechanics - the gameplay is great.

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Pretty solid game. It actually challenging sometimes because of its counter-intuitive nature of having to be hit by the heroes and not hurt them. The graphics are consistent, with personality and the idea is well-executed.

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I tried to open on a Mac and it didn't work. Is there something I need to do before trying to execute?


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Quite creative game design - it is such an unique idea to have to beam up people's phones, I liked that a lot. The gameplay in result is quite interesting and the art is consistent.