Very cool story, starting from a simple premise and getting more intense as things go on. The collection of things from the wild to cook up something at home is always a mechanic that soothes my soul. I could very easily imagine playing this out with a group, so I went ahead and rated it based on that. Didn't see the connection to the theme, though. But full points for breaking the mold :)
It sounds like a very interesting game to try out with a couple of friends, so I'll refrain from rating the game if I can't do that, otherwise, it would be unfair.
Don't usually see a TTRPG in these! Not managed to try it, but I'm really up for the idea of mechanics for social encounters. If I were you, I'd focus the game more on your deck of tricks and have it entirely about deceiving and manipulating your way around monsters like a bunch of terrifying naughty kids. Not quite sure how it addresses the theme, but good on you for putting this out.
Comments
Very cool story, starting from a simple premise and getting more intense as things go on. The collection of things from the wild to cook up something at home is always a mechanic that soothes my soul. I could very easily imagine playing this out with a group, so I went ahead and rated it based on that. Didn't see the connection to the theme, though. But full points for breaking the mold :)
I liked the fact that the artifacts can be made irl with realistic effort. ^_^
Otherwise, cannot test it out, so I refrain from rating.
It sounds like a very interesting game to try out with a couple of friends, so I'll refrain from rating the game if I can't do that, otherwise, it would be unfair.
Don't usually see a TTRPG in these! Not managed to try it, but I'm really up for the idea of mechanics for social encounters. If I were you, I'd focus the game more on your deck of tricks and have it entirely about deceiving and manipulating your way around monsters like a bunch of terrifying naughty kids. Not quite sure how it addresses the theme, but good on you for putting this out.