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Obleynix

15
Posts
1
Topics
9
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5
Following
A member registered Nov 18, 2018 · View creator page →

Creator of

Recent community posts

Heyy mann, fiz um game de zueira para tu bem simples, espero que goste! Feliz aniversario atrasado... e que seus planos se realizem! tmjjj

At the beggining it's quite hard to control the rocket but after a while i got the hang of it and it's quite fun, having to be careful while moving the rocket because of the physics makes me think twice before flying and i like how the upgrades are meaningful they really give you a big advantage but you have to be careful to get them because if you speed up too much you can crash. Nice game!

Nice game! i really enjoyed the art and the floating mechanic, the objects falling with a red warning was quite interesting as well. Unfortunately i didn't manage to save that one guy

Loved the futvolei mode and the music idk but makes me feel like i'm in rio haha

Yay now i can leave the island!

That sure was interesting... haha loved it, the sound effects made it all more crazy

Press E to fix the buttons, you don't want the AI to have the upper hand

The art is so cute!

I think the mechanics fitted really well with the theme, awesome work

Loved it! The pacing is really fine, it's so interesting on how many things there are to manage, the food, sanity as well as considering repairing faster or try to save as many sanity as you can, the mechanic of using your life as a resource fits the theme very well!

Hi! It's actually simple, at the main menu i have a global volume with bloom and a depth of field set to mode Bokeh, with a bit of fog makes it looks good, and in the city i use the same recipe but now it's more of a color mix, changing the environment color and the directional light. I'm not using depth of field in the city just bloom, the fog helps a lot in giving the "vibe", glad that you enjoyed it.

Hey Jhony and Sale if you guys are comfortable let's join the Discord server and talk about it

"Trailer"

Devtober 2022 community · Created a new topic My postmortem

The game was fun and hard to make, as i was running after assets and working on the project itself, it made the big mess that is the game but i feel proud about it, as one of the first game i half assed made but finished the work, it has a beggining and an ending with dialogue and interactions and different endings and i learned to be patience, what a great experience thanks for everyone