These look good, but are all in .gif format. If you're using e.g. godot, you'll have to first convert these to spritesheets and individually pick out animation frames for each animation. Animations seem to be 15x15 pixels, have a margin of 30 pixels from the border of the gif, and 15 pixels between each pair of sprites, making this very inconvenient to use for my case (I think I'll just take the loss and use a different sprite sheet). For $5 I would have hoped for a directory structure like sprites > cats_and_dogs > yappy_dog.png, with yappy_dog.png having just the four sprite frames. Or at least a sprite sheet animals.png with consistent margins where I then have to pick out each pair of frames and convert to a single animation.
okday365
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A stranded space colony must sacrifice their own people if they are to survive
Puzzle
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Hmm. I hope I didn't leave a state where the final cutscene doesn't trigger. I rushed the game out because the game jam deadline was approaching. Once you have at least one guy reach the lever, there should be a cutscene where the president and adjutant discuss whether to pull the lever or not, and whatever decision you make should result in a couple more lines of dialogue and then a game over screen. But switching between scenes at the end was finnicky.
1-Bit Isometric Tileset - "Core Grid" comments · Posted in 1-Bit Isometric Tileset - "Core Grid" comments
[Music Assets] FREE Music Loop Bundle comments · Posted in [Music Assets] FREE Music Loop Bundle comments
I used a couple of your songs for my BigMode '25 jam game: https://okday365.itch.io/soylent-power