Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

The MechanicView game page

Guide the mechanic through a malfunctioning facility and exterminate its occupiers.
Submitted by Yah'el — 2 hours, 48 minutes before the deadline
Rated by 4 people so far
Add to collection

Play game

The Mechanic's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

How does your game represent "Power"?
The plot is around a mechanic tasked with bringing the power of a facility back online and eventually finds himself in a power piece of tech to take care of business in.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit)

Awesome game!

(+1)

great job dude! i was on the edge of me seat the whole time. it really sucked me in

Developer

Thanks for playing it! :D

Submitted(+1)

Nicely done! The music, SFX, and voice acting were nice touches. Those little enemies were FAST! Almost made me jump when I opened the doors into dark rooms.

Developer (1 edit) (+1)

Thank you thank you! If I made you jump, than I was true to the genre :D Thanks for playing!

Submitted(+1)

awesome game! can't wait to seen more levels. I think having infinite ammo is generous. getting in the tank felt great. the final boss was a little easy to cheese. Voice acting and design work was really charming. 

Developer

*Fist pumps* So glad you played it and shared this feedback. Thank you!

Submitted(+1)

Looks and plays great, all round really good even the voice acting. really well done

Developer(+1)

Aww. Thanks Bongodingo! (Possibly the coolest username I've ever heard)
It makes me happy to hear you enjoyed it :D

Submitted(+1)

I like me top down shooters

some bugs or problems I noticed

> you can shoot through walls if you stand close to them, in turn enemies can damage you through walls

> pretty often the targeting breaks or snaps(this might be because web builds which is okay)

> when you kill enemies at first its not very obvious, some more feedback or having them explode into guts would really sell it

> enemy spawns/aggression feel a bit cheap

Otherwise a top down shooter working around lighting is thematically cool and fun

Developer

Those are all valid issues! Thank you for playing it and giving your thoughts.