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Ol' Sugarbread

68
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2
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A member registered Jan 30, 2023 · View creator page →

Creator of

Recent community posts

Thanks! Really appreciate the feedback -- floatiness is definitely *somewhat* intentional, but I still want things to feel smooth.

Fun game! Loved the music and difficulty curve.

Thanks! Yeah, I think teaching the player what's going on would be helpful.

I was thinking of making an emotional story-based game where you had to separate your body in half to do tasks, but as I thought about how to do that I decided to go a bit simpler, but keep the idea of splitting yourself in half :)

I'll give your game a try!

Thank you for playing!

Thanks, much appreciated!

Thank you for playing! And that's a great idea -- I was toying with power ups but didn't get them working in time. If I do, I love the idea of them coming from earth and moving from left to right.

Thanks for playing! Definitely -- first things first when I update the game will be to add some additional control options.

Really tough, especially a few levels in, but it feels good to play and I love the art style/filter on the image. Nice job!

Feels so great to play, and all the little touches did not go unnoticed (the randomized congrats messages, the game feel and polish, etc.). Like a few others, I was pretty lost past level 2 as I don't have a background in this stuff, but I imagine for those who do it'd be a really fun puzzler.

That was fun! Would love some more puzzles in a future version!

Thank you!

Fun game - I managed to win (just barely) and it was tense the whole time. Love the breakable and explode-able blocks. Lots of opportunities here to expand on the puzzle part of it -- plinko machine-type levels, maze levels, funnels, etc.

Cute game! Has a nice feel to it. It might be cool to add some things that can't be recycled at all for added challenge!

Cute game! Has a nice feel to it. It might be cool to add some things that can't be recycled at all for added challenge!

I liked this - very simple graphics but a lot of enjoyable game feel. I would have loved for the music to keep playing and not restart after each death so I could hear more of it!

Fun metroidvania-style platformer with one or two surprisingly tough jumps. Super gratifying to get my parts back and unlock new areas. There were a couple of moments where I had to trust that there would be some land at the end of my jump, which made me nervous, but the checkpoint system is forgiving enough that it wasn't a big deal if I landed in some spikes.

The idea behind this is clever, and opens up a lot of interesting puzzle possibilities based on the movement of the shoes. I'd love to see more obstacles or interactions if you build on the game -- maybe a button for one shoe to step on that opens up a different area for the other shoe to move into, or maybe the ability for a shoe to "kick" an object to clear a path. Good job!

Made it to the end -- good job! Would love to see more levels and mechanics added in the future.

Fun game!

A fun game! The sorting sections had really tight timing, especially in the planet and country categories, but it made it fun!

Thanks, glad you enjoyed! Yeah, it's a hard job :D

Is it playable in browser or do I need to download to play?

Not yet -- I'll give it a try now!

Animations and cutscenes were so great, and the overall art design was very cool. Fun experience! My only issue (besides some blurry textures) was how easy it was to get stunlocked by the sawblades while skateboarding around. It became sort of a chain reaction once I got hit by one. That could be my own skill, though. Great job - a really good and memorable entry!

Thanks! O-714 is the number of your ship specifically. The longer you stay alive, the more secrets you might find about previous ships...

So fun! Finally got home after a funny little journey. Love the animation, especially of the player's arms :D

Well done! Addicting to play and some nice music to keep me playing. Enjoyed the puzzle design too!

Thanks much!

Yeah, I loved it! Great job.

Great game! Everything just feels really good. I'd love a dash or some sort of movement ability but even without it the pacing is very nice and I like the enemy design and attacks.

Can't rave about the style enough with the large amounts of empty space. Gives off an atmospheric, somewhat creepy vibe. I got turned around a few times when I lost track of where things were, but that added to the vibe too. Great job!

Nicely done! Surprisingly deep mechanics.

Sincerely wonderful. I echo the "E" key issue that a lot of people brought up, but it wasn't too big an issue and the story is so deftly told that I didn't mind that much. The syncing of the music and SFX at one point... man.

This is a gem. Love the variations in style and the story finds a way to wrap up in a satisfying way even though it's pretty short.

Simple game, but tougher than it looks! The speed is perfect and it was fun to try to concentrate on both the rocks and train at the same time.

Definitely lives up to the frenzy! Lots of food coming out very quickly. I had some trouble getting the right recipes into the oven, but loved tossing stuff into the recycles.

Thanks for playing!

Thanks - appreciate that!