This may seem like a silly question given that it's called "Shadowdark Weird Tales Game Jam" but the Submission Guidelines don't actually specify - things should be for Shadowdark?
Ordinal M
Creator of
Recent community posts
Here's the smaller version https://www.dropbox.com/scl/fi/w1e35akhzlsklm4subxrr/MyOldCampaign_150dpi.pdf?rl... - I converted it using the "ebook" preset in Ghostscript (using the instructions from https://itsfoss.com/compress-pdf-linux/ but Ghostscript is a cross-platform program so one could do the same not on Linux).
eta: actually the redrawn world map on p6 didn't turn out that well :/ it seems to have thought it was quite a small image size so not given it very high resolution, I'll see if I can do anything about that.
hi, do you think you could run the PDFs through an optimiser or similar? 120 meg is kind of a bit too large particularly for phone downloads, and I wouldn't like to see anyone put off
eta: I see there is a 35 meg version too which I missed but just running the pages PDF through https://www.adobe.com/acrobat/online/compress-pdf.html I get a five meg file
I did a Markdown version of Tunnel Goons v1.2
https://gist.github.com/ordinalM/b34ca3d1a3b84450cc062cbd8c57dedd
I think it's appropriate myself, but just to check, how about MacPaint? Specifically using cloudpaint.com here (I tried to get it to work via emulation but it turned into such a faff that I thought I was losing the point of the jam). While it does have patterns, it's generally very simple, though cutting-edge in 1986.
Not sure whether there's a better place to report issues, but the scroll tool hasn't worked in Safari (OS X 10.15.5) for the last couple of versions for me. Holding space does give the grabbing-hand pointer and removes the cross-hatching, but click-dragging does not scroll the map.
Works fine in Firefox.