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olive ⁂

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A member registered Apr 11, 2021 · View creator page →

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when I saw the theme my initial thoughts were on hostile architecture and exploring spaces in games that don’t feel like they’re meant for you, so I wanted to somehow make a hostile place in Bitsy. but then I got to questioning whether I have a bit of a fetish for experiences like that, then wondered whether if that was similar to a degradation fetish, then I went in to a fruity haze and when I came out of I’d written this game.

hey no problemo, it’s looking good :]

hey I’d say having a smoother version in the thumbnail is accidentally a bit deceptive, I went back and forth a couple times to make sure I’d clicked on the right thing. either way this pixel font is super cute, not really complaining!

very cute :] is it missing sound? if not, I don’t think sound is working in the HTML5 version, tried in the browser and through the itch app.

bumping this year-old question because I’d like to know to !!

I was looking to contact a user who doesn’t seem to have any activity on itch at all in the three years they’ve been registered, to see if they’d be willing to give up their username/URL. Is there any way the support team could help me with that?

Just a quick question; is there a way to reach out to users who just have an itch account but no contact details on their profile? Any sort of private messaging feature I’ve missed?

Played four or five times. This was sublime, and although I never achieved the stated goal of the game I’ll be thinking about this for a while. Although it’s pretty obtuse in its messaging and hard to know what to do without reading the comments, there’s a lot about it that was really evocative after spending a bit of time with the game.

  • The feeling of not knowing whether I was exploring a dead online game—was I just following my own trails?
  • The sudden death of the protagonist, with no prompt to play again, giving you time to sit with the journey you just took them on.
  • The merchants selling things I could probably never hope to afford within one lifetime.
  • The cues on where to hide/find the artefact based on the different cultures’ superstitions, creating a sort of meta-roleplaying-game that you can choose to participate in and you can only hope the previous bearer was playing too.
  • The time I played as a farmer—the only time that when I died my body and possessions dissolved and returned to the earth. That really struck me.

Thank you for this!

(1 edit)

legend, thank u.

This is great, thanks so much :] any chance u could release a version with just black (rgb000) white (111) and red highlights (100) — or point me in the direction to make this variant myself?

Looks dope! could u do a mac os export pls? 🙃

Average year as a transgender peasant in medieval europe

Thank u for this. A good reminder to fear what the human mind is capable of birthing.